T
Doggo4
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You still need to do step 5. A complete rework of everything that used the file-system API to read assets without the built-in asset loader. and step 6.
Some conditional compilation wizardry (some packages only work on Desktop and handle stuff like fullscreen, thus your gonna need to not only remove that setting on mobile, but also probably make it either not have that dependency, or, if you want to keep desktop support on top of mobile support, use import ifs to have condition compilation and make the package only be imported and used if you are compiling for desktop)
It looks like python. I really dislike it when people learn how to print something in the console in python and then just spam it everywhere as if they are "professionals" in "programming". I get that they are proud of themselves, but they can learn more and actually become a professional
in programming and become even more proud of themselves.
I do not think that Lua or Python or "inferior" to others, I just think that Python isn't a good choice as it would take a minute to print a thousand hello worlds in the most optimized for loop (but it is really fast to program in it (or at least that's what they tell me (oh wow brackets in brackets in brackets))), and that doesn't make people who use it slow or stupid, it means the programming language itself is slow and stupid.
Is it possible that it is just not displaying the bar on the bottom?
Try pressing Ctrl+G to try and show the grid and see if it does actually show the grid.
I'm not saying that will help much but maybe in the code the bar uses some kind of shader that doesn't support your laptop (which you have already speculated).
Or maybe your laptop is just too old for the Unity Engine version that is being used by the program.
I think it uses Unity because all of Sebastian Lague's other projects use Unity and this one kinda gives tha vibe of Unity Engine.
I hope this is helpful and does not waste your time.