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Pinkglass and Doibats

25
Posts
14
Followers
81
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A member registered Jul 03, 2023 · View creator page →

Creator of

Recent community posts

Hello! I updated the game and now it includes everything and a little bit of bugfixing as well! Thank you for your understanding : 3

Thank you for playing and the feedback! I Planned to give more context to the story and better explain things through additional dialog but I decided to focus on other projects instead and post this as is.

thank you so much it means a lot <3

sadly im in college now and dont have the time to translate it.  : c

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I like your games so much! I will keep respecting the craft forever and seeking out art that satisfies my heart.

Gameboy visual novel and horror, go so hard together. I had a lot of fun, i felt no word or second was wasted. Perfectly immersed, in the last moments of life.

Your game put me through a rollercoaster of emotions, while it was very serene and beautiful, it somehow made me anxious and constantly surprise me, the bit at the end was brilliant and the little sound cues and game mechanics as well.

Hello! I really liked this game and the direction and the writing. I love your photography! Momo's thoughts often go through my head, Sometimes its hard not to trauma dump on others, but say something about how you are when they ask for it. I wish I could understand everyone's feelings a little better, but there are too many people in the world to think about! But still, Im trying to listen. Thank you for the experience. Wish you the best.

I really loved this game. Just the amount of gameplay and exploration I like. I thought the designs and the music were fantastic and I also found the ending screens very pretty and somber!

Thank you so much! Your comment made my day.

Thank uuuu! I will make sure to fix that issue for my next game!

Thank you!!! Your comment means the world!

Hello! Thank you for your questions! Um I didn't think there would be much interest in the game, so I didn't consider, but I will look into it!

Thank you! I'm really happy you liked it : 3

Hi I like your game, but I think next time you should read the rules on the jam page before submitting, as it would save you and the judges a lot of headache. good luck in the future. https://itch.io/jam/spooktober-2023

Omg Im so sorry about that. I just finished your game and I absolutely loved it man. If you made a project this awesome, Im sure you are capable of making wonderful art in the future mayb other than this. Whatever you end up doing I look super forward to it, and wish you the best of luck

amen brother

But thank you so much for your help : 3

I love this game, but I think thats dumb lol. If you put 1-5 under the clocks and you want me to get a 5 digit code Im obviously going to think that I want to read the clocks and input those numbers in order of the numbers under the clock, not the other way around

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Hi! are you stuck at the clock reading part too?

Hello! I really really really like your game. Problem is, I got to the new updated part, and then I reached to puzzle where you have to read the clocks on the wall to enter the code to progress. Could you help me please? I can't find information about it anywhere online.

Wow, thank you for the kind reply. Sorry you had to read through my wall of text : P. I was just having a bad day and needed to rant about something. I looked at your other projects too and they were awesome as well, I can't wait to see what you make next!

This was so interesting. I loved the atmosphere, the hand drawn walk cycles and penciling. The part at the train station when you couldn't see petal and then accidentaly started moving him towards the next star was such an awesome moment. I also really liked the couple of ending screens along with the beatiful nature montage and the chilling reveal of both the terrible act in game, and on the phone as well. If you would allow me I'd also leave here pieces of criticism as well. I don't like the title screen picture as much as the rest of the games visuals. While I feel like most of the game has a "mismatched artstyle" there was still a sense of clarity because items, characters and backgrounds were very easy to diferentiate, consistently throughout the entire game, but the title graphic shows the mains very differently. That could be a good thing, however I find the arstyle there much more static and boring and they look like completely different characters. I also find the composition and colors unappealing as well. I find the whole *flower over a grave and blood seeping from the shoes* imagery very on the nose and eyeroll worthy. I wouldn't nitpick so much but seeing this is the first thing people see when visiting this page and opening up the game as well, I think it leaves an unfavorable impression. And I would love for more people to find this game. A good picture is always the first thing that grabs my attention on itchio. I only downloaded this one, because the screenshots looked weird and interesting as hell. The second thing I didn't like is the way it was broken up into chapters. I like the idea itself and I may just be bad at reading between the lines, but I felt like the chapters weren't different at all in terms of story and visuals, and this made the experience feel a bit aimless for me. Sorry to rant so long, I'm trying my best to find good ways to critique art. I realise these criticisms might not be valid in your eyes, I just thought I'd leave some food for thought. Thank you for this fricking cool game, I don't think I will forget it in a while.

Very fun, loved the chunky pixel aesthetic, almost reminded me of Zelda CDI but in the best way possible. I got 246 as my final score.

I don't wanna sound cheesy, but I will. This is one of the must beatiful pieces of art I have experienced. I've been practicing drawing for 2 years nonstop and giving yourself to something you're most passionate about can be really painful. It hurts, but stuff like this makes me want to keep trying. Thank you,