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Domar

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A member registered Jan 13, 2019

Recent community posts

(1 edit)

Trying to use the Crowbar on the Loose Step in the apartment building always makes the game freeze, tried it on both the web version and the download one. My character crouches down and the game just kinda sits there, no inputs work. Anyone know a way around this?

Edit: Ran into a few more bugs and nitpicks:

1. You can't use the Crowbar on the Surfer Thug's fence until you're told to go deal with them.

2. The Skill Book: Intimidation does nothing, unlike the Bribe one where just clicking on it learned the skill, Intimidation's book gets picked up to combine it with something like other items. Edit: Seems to be like that for every skill book except Bribe, can you only learn one additional skill? It's annoying having another four skill books sitting in my inventory that I can't do anything with.

3. Persuading the Bail Bondsman for his password succeeds, but then you can't use the password at his computer, the only option is to try a random password. Probably like the surfer guy's fence where I need to be prompted.

4. Returning to earlier areas to talk with people makes the game freak out with the dialog box, have to force exit the game to fix. (Shown in pics)



5. Can't pick up the CD-ROM, despite obviously being important my character just says he isn't a nerd, I'm betting it's another thing that needs a prompt, but I've been picking up broken junk and random garbage all game, why can't I shove one more thing in my pocket?

The number of game freezes has become unbearable after an hour of play, it seems like a lot of fun but the bugs are too much, sorry.

Couple of bugs I've noticed in this version:


1. Was in the basement where there are two Maneba near each other at the top/north end, the long hallway with rooms to the north and south. I killed the rightmost one and the leftmost one dropped dead without a fight.


2. Rushed to get the Cube of the Depths and entered Maha'bre, when I later headed to the section of the basement which normally has the wounded Knight in the arsenal(near the Shakespear enemy). He wasn't there, but the starting dialog that triggers when approaching still happened, so the air was talking to me.