Saw your game on BSky and it looked really cute. I just got done playing it and I think it was fun. I have some suggestions / feedback.
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There are pauses at certain points like when I collect the spicy pepper. I believe this is a shader compilation stutter. Supposedly Godot 4.4 is meant to fix this. Perhaps you could do a loading screen for now, where you spawn all the shader effects and particles so they get compiled.
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Probably a skill issue on my part, but I think it’d be good if the player had a very small magnet pull on fruit that is close to them. Sometimes I ran into the issue of being very slow and awkwardly circling a fruit, but that is also part of the fun, so this is subjective.
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Perhaps a small info screen before you play that tells you what to expect, e.g. the eggplant(?) puts juice on your screen.
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Loved that getting fruit increased my timer, felt like good feedback and a reward. I’d suggest trying to further that feeling. Maybe a score combo for getting fruit rapidly.
Otherwise, it was a very fun and polished experience. I think everything fit together in terms of visuals, music, and general vibes. I think it was cute how the music slowed down at game over. This was a great little indie game and I’m happy you got to ship a game, that isn’t easy to do.
Hoping to see more from you :)