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DoomSlinger

5
Posts
A member registered Dec 11, 2023

Recent community posts

(1 edit)

How do you unlock scenes 2 and 3 for valentine? Only 2 scenes I can't figure out how to get. (also, is there a way to unlock your cage for the Minotaur spirits without upsetting Helen?)

Edit: figured out how to get those last 2 scenes, didn't realize you could get the elf girl to go see valentine.

Guess the only thing I have left to do is figure out how to get the last 4 achievements I don't have

(Persona non grata, Anal fairy tale, gutslut, and the hidden achievement)

Have this issue as well

I disagree, I find that learning the new game mechanics was part of the fun of the game. Also, the new camera is fantastic and feel so much better to navigate and I didn't get your problem with the camera flipping up once. The only difficulty change I noticed is that the bomb in the vent is way more common now, which is a welcome change since it was so rare before. The only thing I noticed that I do agree with is that sometimes the robot can topple over just outside of the camera's view which can make it impossible to pick back up, but that only happened to me once in the new update.

(1 edit)

I think it's for night 5, when the "mommy" fox forces your door open I think it lures her away.

I just want to make a suggestion for the camera UI. First off, I really like the small random elements you added to the map, like the robot toppling over and needing to give the Anubis girl attention, it's something that was really lacking in the games this was based on. However, navigating the camera feels kind of clunky.

Specifically, Not being able to see the map when viewing a camera can make it difficult to learn which order cameras are cycled through, and it also adds an extra button press to swap to a specific room. Having the map displayed and clickable in the monitor when a camera is active would make the cameras much more readable and easy to navigate.

Also, please have the monitor remember your last active camera. When you need to close the camera quickly for something, and then reopen the camera it can be a pain to navigate back to the room you were just looking at, especially if you haven't learned the map yet.

Other than that, I really like the mechanics in this game. It feels like it has the soul of the game it's copying, even with its foul play, which I really like. And the character designs are top notch!