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Dorbell

134
Posts
3
Topics
18
Followers
33
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A member registered Jun 14, 2019 · View creator page →

Creator of

Recent community posts

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Thanks! (I agree)

You will go solely higher in our world Barji

goes hard i screenshitted

This is a certified hood classic

Any updates?

thank you chabberdox!

THE AWESOME GAME EVER

🗿💀

Sus Fring

Scary as hell. Scarier, even. Shitted my pants anyhow.

PolyMars thank you I have made so many dabloons from running this zoo

I love you too giraffe person

Polygonal note s,

MY FAVOURITE GAME

MY FAVOURITE GAME

 I LOVE ROCKETBYTE

:))))

funny song

AYOOOO

I love choo choo doug!

I cried

emotional 😢 snail died so many times

Think again! I can't even remember breakfast; probably because I had none. Whoops!

This is tough but really neat! Reminds me of that Wii Fit tightrope game that I vaguely remember playing at the age of 3. Good times.

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10/10 Squeed called me an adopted failure


But fr this is awesome 😳

I like this game, good sir

This bug persists in the full version by the way

I died in this game, must be a bug

I love you

Who knew spelling could be so damn hard

Weird. This should be a widely-used term!

reminds me of this little known game called Rogue

sus

ratio

ratio 

The controls weren't exactly intuitive at first, and I didn't really see that there was a button to read more in the 'education' section .

However, when I finally understood the rules, I saw that the idea is quite interesting! I suppose your name, meaning "triangle", suggests that it'd be clever. Because a triangle is "sharp". I am deadass the unfunniest person on the internet.
The music and art are very nice, and the whole game's got a pleasant wintery vibe :) nice work

I CHOSE JUMP PADS AND I GOT THE EXACT SAME TIME LMAOO

I quite like this idea! Though it's a bit frustrating to control, finding the perfect 'strat' pays off and it's pretty satisfying. If further developed, it could make a nice rage game... 😳

This is cool (...and made with Raylib 😏)! I really like the gameplay. On my second playthrough, however, I encountered some scaling bug - but when it works, it works quite well. A bit hard to see the enemies but otherwise well done!