i'm still here with no luck on this :( please help anyone
dp101223
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hi i'm trying to launch the game after about a week of not opening it, with no issues as of the last time I was playing. I'm attempting to open the game now though and getting the error code:
Error: No OpenGL context found in the current thread.
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL20.glCreateShader(GL20.java:219)
at com.badlogic.gdx.backends.lwjgl.LwjglGL20.glCreateShader(LwjglGL20.java:201)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.loadShader(ShaderProgram.java:209)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.compileShaders(ShaderProgram.java:188)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.<init>(ShaderProgram.java:171)
at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:162)
at com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch.<init>(PolygonSpriteBatch.java:142)
at com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch.<init>(PolygonSpriteBatch.java:104)
at com.majalis.talesofandrogyny.TalesOfAndrogyny$1.<init>(TalesOfAndrogyny.java:77)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:77)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)