Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Dr_Cosmobyte

46
Posts
124
Followers
25
Following
A member registered Oct 07, 2023 · View creator page →

Creator of

Recent community posts

Have a nice shooting!!!

Seems to be an armor item. Try opening either Omerta or Kriegsland with winrar, delete (or back it up somewhere else) the armorbit sprite, save and try again.

Hi, what exactly is the problem? The game does not initiate or are there actors in conflict?

Thanks for the feedback! About the black screen, unfortunately it's common in the most recent GZDoom builds, so my suggestion is to spam enter to enter the game and then use the menu as intended.

Thank you! Your biggest support will always be keeping in tune, playing and spreading the word! =)

Absolutely! I personally like Project Malice, but i'll link you to a ZDoom thread with a ton of them:

https://forum.zdoom.org/viewtopic.php?p=878457#p878457

I'd love to hear it! Do you have Discord?

In this specific set of screenshots i was playing it with Hell Caliber monsters by Samarai1000. I had to rip the enemies from it myself, so i unfortunately cannot provide a link to it. But i highly recommend the mod!

I suppose you're getting black screens, right? Unfortunately that's a thing that affected everyone playing my mods this year. So this is what i can recommend:

Try another sourceport, or opening the console, or even spamming enter for starting the game, or even even changing your rendering settings. One of these options should work.

Thank you very much!!! =]

Hi! It's a mere aesthetic pack that replaces the menu sounds with the Dino Crisis 1 sounds. The reason i made this is because there is a Dino Crisis 2 demo made for the E3 of 2000 which still had these sounds, as the game wasn't ready yet.

Thanks for your suggestion! I don't know an easy way around it, but if i do, i can totally add a CVAR.

Do you have a Discord acc? I want to drop Stray Jackals v1.2 for people to test. ;)

Thanks a lot!

(1 edit)

Just for your information, Nightmare Logic IV (the mod that was meant to be Pour Liberte), is released!

As addons! I am also preparing a Flammenwerfer 1916!

I would turn it off for better results!

I'm glad my Heretic patch worked for you! Please, feel free to look other mods i've made to make the Chex Quest and Hexen patches as well!

Thanks a lot! Gonna use this as the model for the page!

Thanks for your feedback! The mod is intentionally made to be a Vanilla+ experience, so there are no reloads. As for the barrels bug and the FPS drops, i'll see what i can do! Thanks!

The mod was exactly that; an April's fools joke. BUT, don't be sad, because by november 1st, i'll release what that mod was intended to be, a WW1 survival experience, Nightmare Logic IV. Stay tuned!

Hi! I'm afraid that's not in the original scope of the mod. Back in 2018 when i started Kriegsland II, i wasn't keen on overlays and reloadings with dual-wielded guns. I also think Kriegsland would need a ton of good work to make detailed and smooth reloads. So i'll give this request a kind pass. ;)

Thank you! I will consider that should i ever come back to this mod =)

You can bind a key in "Customize Controls" on the options menu!

Added to the main post. I wish there was a way to add more than one video.

It's the same system, friend.

I kinda don't understand the question.

You can still use the same User1 key in other mods without overwriting their functions, since User1 is a thing inside GZDoom itself. 

Thank you a lot! I plan to come back to this mod in the future, so all suggestions are welcome!

Thanks! I'll put the video on the mod page!

Boa, vou colocar no post!

You might have some luck by accessing HUD Options> Scaling Options, though i never took much of a dive into that.

But all weapons with scope use the altfire to zoom.

The Zoom key is in the options *in case* you don't want it to be on altfire.

Thank you! As soon as i can get my hands on model-ripped dinosaurs, i'll gladly expand the Carnivore Disaster roster!

As for the Giganotosaurs timer, thanks for your suggestion! I'll think if i can find a way to do it!

Thanks for the feedback! I'll keep that in mind!!!

(2 edits)

Thanks a lot for your feedback again! I will consider those points should i ever touch Stray Jackals for a v1.2. 

And i'm pleased that my tweaks made the difference, so both of us won =)

Oh, i see. Try looking in the options menu, some mods have a different name for the kick attacks.

Sorry, i don't follow you. How are you loading these mods?

If i made a Dino Crisis fan happy, then my work is complete =)

I played the heck out of DC2 when i was little, loved it too much. The doom community helped me greatly to make the mod closer to home.

Have fun with those dinosaurs!!!

Hi! This mod is pretty old and doesn't use ZScript, so there is a chance that it might work in Zandronum. I await for your feedback if it does!

If it doesn't, you can try LZDoom, which also helps being lighter than GZDoom.

Inferno MMR by Samarai1000! I don't know if it's still available, though.