I agree, the game should have hints indicating where the player should go next.
DragonNinja386
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A member registered Nov 22, 2016
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I played the first Didnapper game as well as the demo for bonds. I am loving the dialogue, new UI, and battle system. The introduction of the TP system feels like it will make the game more balanced.
However, i had a few problems with the game. I somehow made the game to restart in the forest area by spamming the x key to close the window. The game also crashed during the dialouge that comes the 3 on 1 fight with the bullies, saying it couldn't extract files to a temp location. In addition to the crashing, targeting enemies with the mouse in combat becomes a problem when the enemy's closest to the left are subdued.
From what I've seen so far, this game is looking amazing and I can't wait to see the finished game :D