Those are some really good ideas. Thanks a lot for the feedback!
DragunWF
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Thank you so much for the feedback! I've been planning on making the base fire rate faster for the early game as well as changing the fire input to holding the mouse button, I'll be putting it higher on my priority list now that a lot of peeps are mentioning it. Also, I'm glad that someone noticed that detail for the change in camera in landing whenever the mage gets to a high acrobatics level.
Thanks a lot for the feedback. Those are some pretty cool ideas, I think I'll be taking note of those whenever I start planning on updating my game after the jam. I'll be fixing the bugs in the game's difficulty scaling and I'll be adjusting the jump force on acrobatics/agility to make sure that it won't be detrimental when it comes to taking down bees in the next patch.