i did, my name was being used all the time before. this was just a unexpected thing. and worked after ignoring this issue
DraythDrake
Recent community posts
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
NameError: name 'NAME' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "therium2.rpyc", line 3799, in script
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\ast.py", line 2572, in execute
Say.execute(self)
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\ast.py", line 615, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\exports\sayexports.py", line 132, in say
who(what, *args, **kwargs)
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\character.py", line 1436, in __call__
what = self.prefix_suffix("what", self.what_prefix, what, self.what_suffix)
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\character.py", line 1350, in prefix_suffix
return (sub(prefix) + sub(body) + sub(suffix))
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\character.py", line 1330, in sub
return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0]
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\substitutions.py", line 373, in substitute
s = interpolate(s, variables) # type: ignore
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\substitutions.py", line 86, in interpolate
raise e
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\substitutions.py", line 78, in interpolate
value = renpy.python.py_eval(code, {}, scope)
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\python.py", line 1209, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Users\ncc42\AppData\Roaming\itch\apps\lust-shards\LustShards-1.4-win\renpy\python.py", line 1202, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "<none>", line 1, in <module>
NameError: name 'NAME' is not defined
Windows-10-10.0.22631 AMD64
Ren'Py 8.3.0.24082114
Lust Shards Chapter 1 1.4
Thu Sep 5 22:14:57 2024
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[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/Chapter6_Jamie.rpy", line 599, in <module>
NameError: name 'ch6_jamie_fiskmenu_alt3' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "Chapter6_Jamie.rpyc", line 599, in script
File "C:\Users\ncc42\Downloads\the-life-of-me\TheLifeofMe-1.3.0-pc\renpy\ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\ncc42\Downloads\the-life-of-me\TheLifeofMe-1.3.0-pc\renpy\python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/Chapter6_Jamie.rpy", line 599, in <module>
NameError: name 'ch6_jamie_fiskmenu_alt3' is not defined
Windows-10-10.0.22631 AMD64
Ren'Py 8.1.1.23060707
The Life of Me 1.3.0
Thu Aug 22 21:01:49 2024
[/code]
Maybe tell them what platform and specs you are using. Example samsung flip v phone, s24 ultra. Etc. Or a laptop, which laptop, or what pc are you using. All that information will greatly help them fix it or come up with a remedy. Just saying hey it wont work, will not help them or help you come up with a work around
Hmmm does not sound that accurate concerning integrated chips. more to do with coding. You are an indie developer expecting itch.io users to only use this on what you call high end machines will limit your audience. Many other unity games do not have the issues experienced in this game. Running amd 6800u, and this has issues on low. But it can run witcher III and cyberpunk.
Blown away. Definitely feels like a game made by veteran developers. Unbelievably good, well written, beautiful graphics, the story flows easily. Such a tremendous joy to read something so polished, and it is only a demo.
Blown away by what i read so far. There will be many, many hours going through each route.
the story i have seen so far in the demo is great. love their interaction, the character development, and they feel like the characters i know.
my only problem is, Rune. He is described as toned, and that is how he was on Dawn Chorus, and we all got used to him looking like that, got emotionally invested in him as a character, same with Devon. but now he is buff. Kind of went from an Otter to a full fledged Wolf. Even the face has changed quite a bit. it looks like his older brother, not necessarily Rune.
now If I read this first, i would love the characters as they are, but we ( or at least I did) got used to how he looked in Dawn Chorus. I am not badgering the artist, the work is beautiful, but now what we had come ot be invested into already.
Yeah, probably could get used to it, but this is just feed back after reading what others have said, and actually reading the demo myself. hmm, maybe the new body with the old face that we all got used to might be better. i do not know, just tossing out an idea.
either way, you are a great vn creator and have a wonderful team with you and i do love your stories I have read so far. just my thoughts on this mate