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DrChurpio

6
Posts
A member registered Aug 02, 2019

Recent community posts

Thank you for a truly original theme. Final boss is jank and easily cheeseable. Hard to tell how much damage you're doing too, and it's counterintuitive that the fuel tanks increase your health. Otherwise good times

Fun concept. With time it'd be great, just a bit jank for now.

super duper fun. Most fun I've had so far. Great concept. I'd disagree that the game is too hard. I got up to 20+ levels and could practically sit in a corner almost (eventually died by being this lazy lol). Although the triangle guys are pretty tough to hit and can make things hard.

Fun puzzle game. Very confusing at first as it isn't clear what you need to do.

Overall idea is good. Predicting my ai friend's choices is less fun. They moved fairly intuitively. But for instance on the 2nd level, why are they just sitting there when they have enough units to defeat everyone at camp? Makes no sense. Better puzzle/strategy game of the ones I've played

Fun, perhaps a different targeting system would help with the difficulty. I also ran into issues with a cart not firing when I had selected a target it seemed. Indicators of what you're doing would be very helpful (highlight cart when selected, highlight target when mouse over/show a highlight around them to show they're being targeted, for instance). Shop could be completely redone, no need for a buy/sell mode. Just show prices and let us drag around all in one and it'd be far less confusing.