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drewmacrae

7
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A member registered May 28, 2019 · View creator page →

Creator of

Recent community posts

Thanks for the feedback and for trying it out. I'llsee what I can do to make the bars make more sense. 

Thank you @LumpyStudios, I'm a big fan of swinging in games and trying to get a better run where you swing a bit faster and get a bit further. I especially liked the mistimed swings that pull me back or bring me to a complete stop against the blocks. The break of the flow is very nice and startling but provides a bit of a break.

If you ever make edits and you do normalize movement, it might be nice to keep something that changes the pace. Maybe it's faster to head downwind... The changes in pace are good!

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Reminds me a bit of Galcon. I like the simple construction and utilization of something like infrastructure. 

The biggest problem I had initially was determining which blobs I controlled.

I eventually gave up on  capturing the last node.

Reminds me a bit of Galcon. I like the simple construction and utilization of something like infrastructure. 

The biggest problem I had initially was determining which blobs I controlled.

Thanks for your game, it's very pleasant

This is a beautiful game, it's pleasant and medatative and I really like zooming around the waters (going diagonally because it's faster)

The shrinking spool of wire is a very good touch, I was very pleased with it when I noticed it was shrinking as I drove away.

Thanks for your game!