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Dricom Dragon

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A member registered Apr 29, 2019 · View creator page →

Creator of

Recent community posts

Very cool game, it feels very nice !

I have some recommendations : It would be wonderful to choose a level from the pause menu, as progress is lost when game is closed (saving ongoing game to keep its deck would be amazing as well). Score required is very low compared to the score that is possible to achieve. Maybe try an exponential progress instead of a linear one ? (20 -> 40 -> 80 -> 160 -> 320 -> 640 …). When modifying a deck, it seems always better to add new cards, as the number of cards is not limited ? Also, I would like to be able to disable screen-shaking (I’m disabling it in every game I play, makes me sick). Maybe a zoom effect following the path could underline the score made by the track better ? The tooltip effect of the card is highly valuable. Maybe making a tooltip for each tile as well could be a nice improvement ? This way, I can decide if it’s a good idea to make a replacement (or not).

Thanks for your game, and making your code public. I could have a look at one point. Cheers !

Thank you so much for the video! I definitely have to improve the global UX of the game, you seemed to have struggled to find the right controls, sorry for that. I’m thinking to add on-screen tips about controls, we’ll see how it will turn out. I have to refine keyboard controls as well, in my opinion they are not consistent enough between walking and driving.

A tip for you to thank you : you’ll find the secret of the alpha version in the highest place on the map. The space and s keys would be helpful. Enjoy!

Thank you again for sharing your thoughts, I really appreciate it!

Thanks for your comment, I’m glad you had fun playing the game, even if it’s through a crazy spinning camera tracking behavior! I’m considering it a bug though, so I’ll try to fix it at one point.

Did you find the secret of this first alpha version ? Happy driving!

Hy Pekschi, thanks for this art! I have recruited your angry chickens in a mini-game made with Godot : Dodgy Fox

Thanks again! Cheers!

Hy Elthen, thanks for this art! I have recruited your cute fox as the main character of a mini-game made with Godot : Dodgy Fox

Thanks again! Cheers!