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Sandeep Kumar Pilakhnawal
Creator of
Recent community posts
Hi CFHM.
Thanks for the feedback. I too feel the project went too big too fast. We'll fix the bugs mentioned by you and others after the Jam review period has ended. Polishing the player feedback, Camera rework and tweaking the AI is on our priority list. We'll keep you updated via the Developer Logs. All feedback is welcome. I hope the next update will click for you. :)
Hi Jzagorac.
Your kind words fill me with joy. 😊
Your comparison of our game with a AAA title and the overall reception of this submission have us excited to further develop and polish this game. We'll keep updating you guys with Developer Logs.
We wish to ship a product backed by the community. :)
Hi ChanchoDev.
Glad you liked our submission. We'll be working on the game based on accumulated feedback once the review period has passed.
PS, We just wanted to tease Sevaraog as a cliffhanger in case people liked our game. Apparently, the reception is good enough to motivate us to work further on this game. We'll push more features, fixes and content as possible. :)
Hi znerbackwards,
It's good to know that you liked the game. We'll work on the feedback for sure and add more features and content in the future along with the fixes requested.
Follow the game/page for more updates. 😊
Hi Levont. It's good to know that you liked the game. We are glad about the reception got by this submission. We did what we could given the deadline but we'll surely add more attacks.
Motivated by feedback received here and on the submission page, we now plan to polish this game and publish more content over time.
Hi Marcus. Thanks for the feedback. I am happy to know that you like the game and see some potential in it.
We are working to improve and add more features and polish to the game in parallel. We'll upload builds once the time to review games is passed for this jam. (Don't want to violate any rules :) ).
Looking forward to making a great experience for the community, driven by feedback.
Hi, you have uploaded the Complete Unity Project instead of the Game build. You can use external websites like Github or Google Drive to share source code and upload game build here from itch.io
Also, you only need to Share Assets, Packages, Project Settings and User Settings folders when sharing a Unity Project.
I open your unity project and played inside the editor. It Aesthetics are great. The music is Great. Liked the dialogues at the start. Overall good small game. Looking forward to future updates.
PS, I dig the Camerawork too. Although it's Cinemachine's behaviour, but as an end-user playing a game, I like it. :)
Hi, you have uploaded the Complete Unity Project instead of Game build. You can use external websites like Github or Google Drive to share source code and upload game build here from itch.
Also, you only need to Share Assets, Packages, ProjectSettings and UserSettings folders when sharing a Unity Project.
Reading the comments below I take it this is your first Jam Entry. I have a few (hopefully helpful) suggestions. I haven't looked at the source code yet but the prototype is good. You have a Game Loop, Music and Smooth Mechanics.
- You can work on the camera next as it will greatly improve the user experience.
- You try some free assets from the Unity Asset Store that will give a very good facelift to the prototype. eg Kenny's Assets.
Hi Alpaca Rider.
Thanks for the kind feedback. As per the feedback, I have added controls in the Description and will surely look into the migrating assets workflow you suggested.
We are glad you liked our submission and we are working in parallel to add more features like locking onto enemies and fixing things like the Quit button.
We will update the build after the last date for reviewing Jam Entries is passed as we don't want to violate any Jam rules. :)