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Drweam

75
Posts
4
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726
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A member registered Jun 01, 2019 · View creator page →

Creator of

Recent community posts

Hello, I'm terribly sorry to say but this project is on a indefinite hiatus due to personal life and other technical limitations.

Impressive! Glad you enjoyed the game.

Hmm, this sounds like a specific issue. I can't seem to find support on this in the Godot forums. I'll see what I can do, maybe providing a download exe file will work...?

Hmm, what browser are you running the game on?

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Hey, thanks for trying the game out, and thanks for the feedback!
I'll work on improving the UI and see how to make it more intuitive.

Just for point of clarification: At the current release, the picks do randomize through the entire selection of songs it has - I'm working on a "focused random" where it shouldn't pick too many of the same songs in each session (for example: out of 10 songs, you shouldn't get more than 3 IDOL covers).

As for accounting for the timers, I'm working on a fix where it should use your current session's fastest and slowest time, instead of the past times, and guesses that are wrong shouldn't be counted into your average times.

On selecting what song covers to add to the library, I do have a few criteria:
- Has the song been covered and uploaded on the talent's own channel?
- Is the song sung solo?

Overall, thanks for the feedback! I work on this project during my free time while learning a new game engine.

Thanks for your feedback! I am glad you enjoyed the game.

Next update, maybe 😉

Oh, what bugs did you face?

Thanks! Some of the covers can really throw people off, haha.

I'm on hiatus due to moving right now, so no promises.

Thank you for playing the game!

I'm currently on hiatus right now, as I'm busy with moving. I'll continue to work this game when I've properly settled down.

Ah sorry for the late reply. You can download the PTB version, that's the latest version with the improved game mechanics.

v0.2.2a is the most stable one.

Ahh ok, I think which issue you're talking about and I've fixed it for the upcoming v0.3 build.

Hmm okay, can you describe how it is stuck, or provide a screenshot of what you're looking at?

Hello, please go to "Run" (press the Windows key and search "Run") and type in "dxdiag" to bring up the diagnostic tool. You should see a popup similar to this:


Under Operating System, please ensure it's a 64-bit version of Windows. If it's not 64-bit (ie. if it displays as 32-bit), then your operating system will not be able to run the game. It's kind of an oversight on my part, so I'll take note and build the next version to be compatible with 32-bit operating systems.

I apologize for the inconvenience, and hope you'll be patient with me and wait for v0.3 to be released!

Thank you for your feedback.

is it possible for you provide a screenshot of the error?

Can you describe the error you're facing?

Does the game completely crash after a certain scene or does the game completely not launch? Please provide the specs of your PC for reference.

Time to listen to more Hololive songs!

Will consider it! Have to find the appropriate songs though.

That's a great idea!

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* This game is on a indefinite hiatus

Is this part of the Hololive Alternative Project?

No. It's a fan-game created by fans.

Do I have to pay to play the game?

No. This game is completely free. No purchase required. No micro-transactions.

How can I support this project?

Play the demo, let us know what you think, what you liked/disliked. Share with it others or tweet about it using #hololiveisekaigame or #ホロ異世界 tags. If you like to donate to the project, there's no avenue set up for this yet. So.. just send a superchat to your favourite Hololive girl or Holostar.

What platform is this game on?

PC.

Will this be available on mobile?

Sorry, it's not being considered yet. This game is developed by a very small team, with Drweam being the sole programmer, and every collaborator on this project is working on this project out of their own free time.

What characters will be available in the game?

As of now, all Hololive JP girls up to the 4th gen is planned to be part of the game.

Will you include more characters?

We will consider adding more playable characters in when the game is closer to completion.

Will YAGOO be playable?

Despite being the best girl of entertainment agency, Drweam has deemed YAGOO too OP to be playable.

Will this game be translated to other languages?

Yes. Currently, the game is available in English, Spanish, and Portuguese. In the future, thanks to the help of translators, the game will be translated into other languages like Japanese and Indonesian.

When will this game be released?

We don't have a definite release date yet. This is, first and foremost, a fan-project. We are doing this completely out of our own free time and may have events that will call us away from the project (ie. school, family, work, etc.).

Do you have a Discord server?

We don't have a Discord server, but you can come hang out with us at Hololive Creators Club, which has other artists, game developers, programmers, musicians, and other creators that's part of the Hololive community!

I would like to contribute!

That's great! You can either ping Drweam on Twitter or on Discord (Drweam#2370). Due to time-zone differences and real life commitments, Drweam may take awhile to respond.

I have other questions!

You can post the questions in this post!

Hi, thanks for checking the game out.

Quite a lot of the concerns have been addressed in the upcoming version. Do check out the development update posts to get the latest update on the progress ☺️

And yes, Hololive HQ is in Tokyo.

I hope you enjoyed the demo, and continue to support the team!

Hmm. Ok. I will take note. I may need to add graphic settings for players to improve game performance.

No, I have not set up anything for donations... 😅 

Ahh, okay, thanks for letting me know. Was the game running on a very high/very low framerate?

Unity3D !

You can drop your comments here if you don't feel like posting a new topic.

Since I have been rebuilding the project, I have taken the opportunity to redo the UI visuals, complete with additional useful and contextual information. 

Numbers on tooltips will now highlight with different colours depending on context and update based on the character's current stats. 


Thanks for playing the game! I appreciate your feedback. I'm still working on improving the game.

Don't worry about creating topics! This is what the community board is for!

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Hey everyone! I've changed the comment section to a community board. This makes it easier for everyone to post bugs, screenshots, and other posts without it becoming a long wall of text and comments. It also makes it easier for me to post quick updates without needing to post a developer log.

We don't have a dedicated Discord server, but if you like to chat with me anyway, I'm on the Hololive Creators Club server, which includes a Hololive Isekai channel dedicate to most things related to this game.

Also, you can follow me on Twitter.

Don't let your dreams be dreams! 
-Drweam

We have a Discord channel dedicated for this game in the Hololive Creators Club server. You can find me and other team members there! 

https://discord.gg/xJd9Der

Ah yes, I'm still working on it. Currently, I'm refactoring major systems, so nothing too exciting to post about...

Thanks for playing the game!

Hey, I'm glad you want to want to contribute. You can find me and the team in the Hololive Creators' Club discord server: https://discord.gg/xJd9Der