I just thought at that time in Super Meat Boy when totally didn't felt in control
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A member registered May 01, 2020 · View creator page →
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Green enemies does not consume the platforms and in the final stages of the game you must try to turn some of them. I wanted to design an inner gameplay loop of 'converting the most enemies to green' while the outer loop is 'survive the longer'. Unfortunately, any time i tried to give more importance to the 'turn green' mechanics, I ended up strongly reducing the overall effectiveness of the outer loop.
Thank you for the feedback KingRegicon, hope you got a fair share of fun!