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A member registered May 01, 2020 · View creator page →

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I just thought at that time in Super Meat Boy when totally didn't felt in control

i had a very nice time playing this, the idea is very fun!

Green enemies does not consume the platforms and in the final stages of the game you must try to turn some of them. I wanted to design an inner gameplay loop of 'converting the most enemies to green' while the outer loop is 'survive the longer'. Unfortunately, any time i tried to give more importance to the 'turn green' mechanics, I ended up strongly reducing the overall effectiveness of the outer loop.

Thank you for the feedback KingRegicon, hope you got a fair share of fun!