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DukeBean

12
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A member registered Aug 03, 2022 · View creator page →

Recent community posts

Could there be a skip button for the new section in part 3? trying to go through it multiple times to go down each route feels like a slog to go through. That's really the only complain I have for this! Really loving the new update. Can't wait to see future updates!

Hello, I'm stuck on the final page of the cg's. The top left corner one. It's probably the lost pickaxe mole guy. But when I accept the offer it Doesn't give me the cg. What are the stat requirements for it? Or is it something else?

ah thank you!

been playing through and I was wondering how to get the 3 of 3 image on the first cg and the second cg for Julian?

Honestly this is a very solid vn with a nice premise and fantastic execution. The character designs are unique and pleasant on the eyes. 

However the phone sound effect sounds exactly like how my phone buzzes on my desk, so I always check it every time it's used.

Honestly really looking forward to the development of this vn!

I've been following development for quite a bit, its nice to see it finally come out!

One of the things I've gotta say is that it has a really nice premise and character design! Kudos to the character designer and writers. 

But as I read through it I've felt like the pacing is just too fast when introducing the whole dream world thing. 

I know this project is still in progress but I think the diamond that Gin & MC have should be shown visually (like in a Cg or portrait) 

One more smaller thing is that Gin in his real world outfit feels a bit blurry.

But overall I am excited to see the next update for this novel!

(1 edit)

Excuse me but when I get the enraged ending I get the following error screen

```

I'm sorry, but an uncaught exception occurred.

While running game code:

ScriptError: could not find label 'altend2'.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "endings.rpyc", line 456, in script

  File "renpy/ast.py", line 1992, in execute

  File "renpy/script.py", line 1013, in lookup

ScriptError: could not find label 'altend2'.

It still counts toward the ending tally but doesn't show the "end" screen

Also I got this error on the android version

(1 edit)

Sometimes when i get the notification of " severity went down by x"  I noticed that the severity meter doesn't actually go down. Like when I choose to sleep when it was raining and got a total of 3 points of severity going down but the meter was stuck at .75

Git an error screen on the last day of juiichi's route. Can't seem to continue past it either. I'll copy and paste it here. "```

I'm sorry, but an uncaught exception occurred.


While running game code:

TypeError: unsupported operand type(s) for +: 'NoneType' and 'int'

Can't seem to finish day 30 on Android because of it.

Honestly I don't know why, but I'm getting serious Danganronpa vibes when I play this!

(1 edit)

I'd first like to say that I love the majority of this vn. From it's unique twist of the protag somehow holding (possibly the long lost demon lord) within their body. Or the meta commentary from the other characters when you try to go through a unfinished route. 

But I have to say that the sheer amount of monologuing from the protag after the dream sequence is seriously annoying. Like if you cut out the entire thing and said " I'm going to an elite school for magical hunters because I caused my classroom to blow up" would have just covered it.

Plus any interaction with the protag's sister just feels overall pointless. I would just cut out most of the morning sequence and just leave the dream part and the "protag looks at the bathroom mirror" part. Then have the protag's mom have a tearful goodbye with the protag.

The main reason for why the monologue is annoying is because it feels like the protag is just breaking the fourth wall just to be condescending towards the reader. 

But aside from the prologue, everything starting from the first interaction with tates introduction is great!

Tldr: cut down on the monologuing in the prologue