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Dani Marti

16
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1
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A member registered Feb 14, 2018 · View creator page →

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Very cool! It looks amazing! Can't wait to try the demo...

Hi! Thanks so much for your support.

When you get to the end of a level you need to find the needed item before you leave, usually those items are hidden in that area, I can give you more hints if you want (I don't want to spoil it)... you are doing the right thing! They can be very well hidden, explore very well for hidden paths or access all around the hub, you will find what you need to keep moving forward :-)

If you need more help, please let me know and I can explain how to solve a hub if you feel stuck.

Thanks so much for your support again, I appreciate it very much :-)

Hi! Thanks!! that would be very helpful :-)

Hi! Thanks! Ooh that's odd, it should show keys from the keyboard when not using a controller unless your controller is still active :-)

The tutorial needs some works, there are some bugs with it, I'm glad you didn't encounter anything major :-)

Hi! Thanks so much! :-)

Hi! Thanks so much for your kind words :-)

Hi! Thanks so much for playing it!
I'm glad you like it :-)

Hi!! Thanks so much! I'm adding Game Pad support for the next demo :-)
And polishing some AI issues I have with my enemies. Thanks for playing it and sharing your thoughts!!

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Hi! Thanks for the video! Did you see the screenshot with the different available keys? I forgot to add it to the demo, but I added it later :-)

Did you like it? There are 5 levels in the demo, did you finish it? :-)

Thanks so much!! In general I agree with your comments :-)

Controls will change, I forgot to add the Command List and I guess I frustrated a lot of people. Hopefully not very much :-) But I will add support for controllers and a better map for keyboard/mouse.

About the animations, yes, they are a little bit slow, but that's because in the first levels your aggressiveness is low, once you start upgrading your character the animations' speed will increase.

The ground will fall, I'm working on this mechanic now. I changed the whole procedural generation and I had to come up with a solution because now you can get stuck in areas where the ground felt after you.

UI is super basic, I didn't add any effects, sounds or anything yet... UI is always super tedious hehehehe...

Thanks so much for playing the demo and taking the time to share your thoughts! Very helpful :-) 

Hey, thanks so much!! Maybe "an incredible gamedev" is a little too much hehehehe :-) 

Hey thanks so much for your kind words!

Hi Shara Lana, thanks so much :-)

Thanks so much :-)

Thanks so much!! I'm glad you liked my solution, I always try to look for the easiest solutions possible :-)

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A Dark Fantasy Lowpoly Action RPG

Crumbling World manages to combine three popular genres (infinity runners, action, and role-playing games) to create an engaging and story-driven experience. Run through seamless, ongoing levels as the world rapidly crumbles below your feet. Fight off a never ending onslaught of enemies with your favorite combat class. As you progress through the game, upgrading your character’s skills and attributes can make the difference between saving the world from the Evil Forces, or perishing with it.

Learn More: https://danimarti.itch.io/crumbling-world