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DungeonMartian

286
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A member registered Oct 06, 2023 · View creator page →

Creator of

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The game slowly reveals its objectives as you play.




You have to eventually get enough of the units to the end of the tower. Over the course of the game, you get new unit types and techs to improve their abilities.

"You do not have access to this page"

I don't know if you can change this! Would like to try.

Wonderful music, great art, cute game!

I feel like the difficulty curve was a little steep, and the viewport changing is a really cool trick, but going from massive rooms to tiny rooms hurt my eyes a little :(

it's like frogger

The spider background panel clips in a pretty unpleasant way :(

Neat entry otherwise!

I think I'm caught in a loop of getting the star. I'm not sure if I just didn't understand if that was supposed to be the ending haha!

Super interesting game!

Music worked fine for me! Loved the art style.

The story that quietly gets told through the locations you jump is really well done. 

I think the game ends on the level with the white cat hunting in a circle. I wasn't able to proceed further than that, but I think it's really well done! 

"high score"

No main scene defined in project!

Interestingly, it works for a few seconds while I'm holding esc

I'm in chrome and I'm not able to do anything :(

Photosensitive warning on this one btw

I got stuck

I don't think it works in browser, that or there's some other problem

Well done!

Is this scratch pathfinding? Well done!

Love the song! Nice game!

Got another 6, but at least I know that I got mine on the harder version!

Nicely done!

(1 edit)

Euler's nightmare!


Nice game!

 

Found all the things!

Nice entry!

I winned! I didn't read the description, so I just figured out what to do lol. 

Nice wall jump mechanic!

Nice!

Nice game!

Well done haha! Love the laser jump

Well done!

Love the art, but I'm not entirely sure what I'm doing haha


then in the void

No main scene defined in the project!

Well done!


(1 edit)

I am lost forever in the void though

Nice!

Nice Job! Can you enable fullscreen in the itch settings?

Playing the last few games for the finish your game jam.

I think you've built an amazing ambience here! I really like the combination of the filter, the echoey sounds and the distant but present humming of the electronics.

I'm going to give some specific critiques because I think you've got some really strong bones here! Please don't take this like I didn't like your entry!

One thing that I think needs to be worked on is just a bit more player feedback. It's really not clear when the answer is input. It's fine (and i think good!) that it's weird and mysterious, but I would go into the door and walk around and come out and see that it hadn't accept my true or false either way.

I also think that a little *ding!* when you get it correct would be good. Just something to help confirm.

Typically with escape rooms, the answer to the puzzle is in the room. I'm not sure if the formula here is good or not, but personally, I don't want to reverse interrogate someones identity from yes no answers in this setting. If we got a little bit more information about this Cano, or the setting really leant itself to being about Cano, I could see it working. Like, I don't have a reason to care about this character yet and questions like "Cano Likes Candy" don't imply that level of worldbuilding depth.

Put a door in the entrance! Why is there an invisible wall? Why can't I just leave? It's a small thing that destroys immersion in an ominous and creepy setting like this.

It wasn't clear that I needed to hit esc on the main screen. Not the biggest deal, but I did sit there for a few minutes waiting and hitting other buttons.

Thanks for joining! You've managed to create a really specific vibe and I'd like to see where this project goes!

Playing games for the finish your game jam!

I think we've got some similar interests! I also made a game with a very similar control scheme. I like how the claw feels to use. It should be a little clunky and unwieldy. 

I don't think I got very far into the game based on the screenshots you've provided. I never figured out how to upgrade my hull, so I surfed around near the surface until I tried to explore a series of wrecks and died. There's a cool game in here, But I think it needs some work to help the player understand what's happening.

There's also some audio balancing issues.

Overall though, I think this is a really cool game! Thanks for submitting!