Sounds great, I hope the best for you on your projects!
DustyDusk
Creator of
Recent community posts
A very simple game, but a lot of potential! I love the simple art, controls and level design from this game. Artstyle seems really fitting and soothing to the eyes. With such a broad level, speedrunning through it feels satisfying and I hope that is a feature that can be implemented should you decide to continue its development. Thank you for your wonderful contributions!
The game is really casual and relaxing, I love the simple concept and all the sweet,wholesome moments this game offers. The music, the artstyle and the writing all suit that cheerful, happy-go-lucky vibe. It's a small game, but it brings so much happiness out of me; not something that's ultra impressive or innovative, but the fact this game's concept being simple, easy to understand really helps to ease the stress I have been getting from my life and both the jam. Overall, a really good game!
The downloadable version of the game is here!
https://dustydusk.itch.io/rhythmpg
Currently, we're implementing the idea of player phase (blue notes) and enemy phase(red notes).
When the blue notes are hit, player executes attack while enemy is damaged.
When the blue notes are missed, player fails to execute attack.
When the red notes are hit, enemy executes attack but player defended.
When the red notes are missed, enemy executes attack and the player is damage.
Hope that helps to clarify what's happening in the video!