Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Derek Wilson

10
Posts
28
Followers
3
Following
A member registered Aug 01, 2017 · View creator page →

Creator of

Recent community posts

What a nice surprise, you made my day! Thank you Random! I made this for fun during a game jame because I thought the premise was kinda funny. Glad to hear it still runs and that others enjoy it too!

Thanks for playing Rogue! I made it as an exercise to learn a new engine over a few days, so maybe one day I’ll come back and flesh out the progression to be a bit more compelling. 

Dang, really didn’t think that could happen there.

Refreshing the page should allow you to try again and if I ever release a full version of the game I guess I’ll have to handle the rare round object on round object balance case haha

Well that’s only partially true. In the LD Compo the game must be made by one person with no outside assets (and done in 48hrs)   The LD Jam however is 72hrs and can be made by a team and can include stuff made outside of the jam. I competed in the Jam and opted-out of voting for graphics (since I’m not trying to hide the fact the models were made by someone else). Anyway, nothing nefarious going on here, you maybe just aren’t super familiar with Ludum Dare. Hope that cleared it up!

Making a Youtube video? Feel free to use this logo! (but don't tell Activision, shh)

Awesome, thanks for posting!

Nice! Thanks for playing. Glad to see someone made to the bonus frames :)

Haha, that's a great intro.  Thanks for playing!

Thanks for playing! Yeah, it's not perfect but in my defense it was made in a weekend haha.

Awesome! Great vid guys, thanks for playing!