RePost: I actually posted this comment like 11 days ago. You can find it under the Final Demo Update post. But I decided I should also post it on the main page.
Hmm... I'm 3yrs Late... But why not release the game on both apps. Steam and Itch. As far as I know people do sell games on here. Like a lot of people pay on here me included. I don't really buy games on Steam as Im not a PC Boy. I'm a Console Boy. So for games like this I typically play them on my phone. So I dont really mess with steam like that. As I cant download the games onto my phone. I gotta do a whole bunch of extra suff.
Don't get me wrong I know steam is a big platform. Also I'm 3 years late and thusmy opinion doesn't really matter. But I've never understood why so many game developers on here. Prefer to release only on Steam. Like why not do both? Why not release it on Itch and Steam? I mean Unless you're going to make it a 50 to 70 dollar game. I don't really see the point in releasing it exclusively in one place.
Like I get that Steam is a huge market. But like as a console gamer with multiple consoles. I've never understood console exclusives. Like it just seems like a way to lose money to me. As you're missing out on the wider gamer market. I said the same thing about Patreon and SubscribeStar. Just run both sure one may not be making as much money as the other. But if something ever happens to one you'll be glad you already set up and established the other.
With all of that said and done I enjoy the game. I mean I really like it. It kinda reminds of Persona with the art direction and day mechanics. I kinda wish we had more action during the day. Like working in the Hotel taking up your whole day makes sense to me. But if you're just interacting with people... I feel like that shouldn't take up the whole day. I feel like I should be able to talk to 3 girls before needing to rest.
Like a typical college class is like an hour or two. So my day is waking up, catching the train, looking at the Professors ass for like an hour, and then going home to go back to sleep. 😅Like what happened to my day where'd it go? And like look I'm not ragging on you. I'm just saying that I feel the game would be better if we had 3 activities we could do in a day. Like maybe you could introduce a morning, noon, evening/ or morning, day, night type mechanic. This could also help in adding more story content with the girls to flush them out a bit more...
Or vice versa give the opertunty to add more girls to interact with. Maybe add a mechanic that only allows you to interact with a girl once a day. Example if you talked to the Professor in the morning then you cant talk to her in the afternoon or evening. Kinda like the gift mechanic you already have in the game. If you gave her a gift today you cant give her another one. It could be the same thing with talking to her... I hope I'm not coming off as disrespectful or pretentious. I am trying to be helpful and spitball some ideas.
Because you know I do like the game, and I do want more of it. Hence why I said at the beginning I know I'm 3yrs Late. But I'm really hoping that when it's time to release the game on Steam. You release the phone version on Itch. I Will Buy It! It's a good 8/10 game for me which is fantastic. The only downside for me is that the girls feel a bit shallow. Which this is version 24.4 that I'm playing. So like maybe they have more depth now? I don't really know. The Art style is great. The Game Is Fucking Beautiful! To be real with you I really love the shopping system. That's Nice!
The hotel management and customization Is perfect! I Love That! Like that is my favorite part of the game honestly. And the story telling is pretty good. Like while I find the girls kinda shallow. The overall narrative of their surrounding stories or the writing I find really compelling. Example the corrupt school board, and how we convinced a group to stand up against them. Just for the Professor we did it all for to be like I don't want that problem. I still want to know how that story line goes. Because that's a good storyline. Ergo I find the Pachinko Player/ Teachers Assistant a more compelling character than the Professor.
She lost her job, any opertunty to work in her preferred field again, her boyfriend, I think her apartment, and all she had left was pachinko. Until we came and convinced her to take a stand against her oppressors. Just because we wanted to help out our professor. And now she's trying to fight and take back everything she lost because of the schoolboards corruption. Like how would that storyline go. We the player could help by find and bringing her proof and evidence of the corruption. Slowy worming our way into her heart. Like every time she brought up her ex. I was thinking I could help her get over him.
You see right there a missed opertunty for a great storyline. One that we could've been at the core and watched unfold. Missed opertunty for the development of a great character. Rather it was the Pachinko Girl or The Professor. But because the Professor doesn't want that problem. We didn't get to see it. And if we do it's probably going to be because. The Corrupt guy is going to trying to force her into something. And she or we will have no choice but to fight back... Which would turn it from this epic revenge against/ stopping/ overthrowing corrupt oppressors story.
To a save the damsel before it's to late story. Which while that storyline can still be good it's just not as impactful for me. As a lot of ero games have a save the damsel and don't get NTR'ed storyline. I'm rambling... Look the Writing is pretty good. The Art is beautiful. I like the Shopping mechanics. I love the hotel management. But the Girls feel shallow, and the day goes by to quickly for my preferences. 8/10 it's a Fantastic Game! As I said I do hope you decide to sell the phone version/port on Itch. I know a lot of us would buy it. I would buy it.