Hi, sorry for the delayed response. I'm glad you liked these assets and are using them in your project. This was my first time putting my assets online and my skills have improved significantly. I plan on updating this pack to include more structures, dungeon objects, and even monsters with animations. Thanks again for your support.
E_BuffTurtle
Creator of
Recent community posts
Hi Gizmo199! This shader is really cool but I'm having some issues implementing it into my game. I followed the steps you have listed on itch but I keep getting errors and all the lines of code are highlighted yellow (being unused). I put all the code in my game_control objects so the shader is applied to the application
After digging around I noticed you have 3 text files in the folders
- lib_horrifi
- shd_horrifi_fragment
- shd_horrifi_vertex
I can assume these were examples of projects but after looking at them, I can see they have code that makes the variables work. Am I supposed to plug these in?
I'm not very experienced with shaders so i'm probaly doing a simple mistake, is there any way you can help me out?
#######################################################
ERROR in
action number 1
of Create Event
for object o_game:
Variable <unknown_object>.horrifi_enable(100139, -2147483648) not set before reading it.
at gml_Object_o_game_Create_0 (line 4) - horrifi_enable(true);
#######################################################
gml_Object_o_game_Create_0 (line 4)