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E-Dawkins
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A member registered Dec 05, 2022 · View creator page →
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A recreation of the Dishonored ability system, developed in Unreal Engine/C++.
Action
A shader playground that you can edit and interact with in real-time, made in Unity with HLSL shaders.
Educational
A simplified version of the wave function collapse algorithm, made in C++ using Raylib.
Educational
Simple demonstration of some steering behaviors and the Dijkstra's / A* path finding algorithms. Made in C++ and Raylib.
Educational
A charming 2D pixel art platformer crafted in Unreal Engine using Paper2D.
Platformer
Prototype of a music-scale concept, developed in Unreal Engine/C++.
Platformer
Run and gun your way through an enemy-filled level in this Wild West top-down shooter.
Shooter
Solve puzzles as a sentient marble to reconnect the people and tune in to mental wellbeing.
Platformer