Thanks, that makes sense
E4z9
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A member registered Feb 26, 2021
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Hi, I've got a few questions.
- The "Enemy Type" for encounters includes results of "Mutants". I couldn't really find an explanation for these, since there is no enemy table for mutants. Is that supposed to be a faction encounter with the Mutant Alliance, and can only happen if that has gotten onto the map?
- How does Contract generation work, should I roll once on the table and take the size, distance, target, and reward from that? But why would the "cargo size" then be a parameter for the reward. Or should I roll for each part separately? I also assume that when I take a contract I directly "get the cargo", and it counts against my cargo limit? When I roll up the contract, do I have to take it? And need to "discard" any that I can't/don't want, for the -1 reputation cost, "Contracts may be discarded at the cost of -1 Reputation with the Faction
that gave it." ? Or can I roll up contracts and choose, and only if I want to discard some later I loose reputation?
Pretty cool, I combined it with the Key-Lock-style adventure from https://thenwdm.itch.io/alone-together-1 and have a lot of fun.
Just a side remark that the root of the sum of the 2-digit numbers is the same as just summing all the digits (and taking the root). I think it is still unpredictable enough for me that way but it makes it a bit easier to calculate to my mind.