Appreciate it. I have updated the build and went ahead and did a new build from scratch. The game launches but is stuck at the Default canvas width and height (in my case 1920x1080). Changing the window size on itch does not change the canvas/iframe size. However if I open the index.html page in a browser, the canvas does scale.
eastedgeZack
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(Unity) Better Minimal WebGL Template comments · Posted in (Unity) Better Minimal WebGL Template comments
I built with the template and am uploading to itch however I'm getting "No dimensions provided or detected". My setup on itch is
- Checked "This file will be played in the browser"
- Embed in Page
- Auto Detect Size
- Automatically start on page load
Am I missing something? When I open the produced index.html in browser it does look like it's creating the canvas and sizing it to fill the window. And it updates when I resize. Unity Version 6000.0.33f1 . I did not add any optional config to the template.