Thank you for your answer.
Certainly my canvas size was very huge. Setting the canvas size smaller also reduce memory usage.
Hi,
I'm using the Steam version.
PixelOver 0.8.0 was working fine, but after updating to 0.8.1, I just create a new project(2D Layer 256x256), memory usage reached 17 GB and PixelOver is very slow.
Windows 10(x64) JP / FX-8350 / 32GB / GTX-1050Ti