Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ed Lima

10
Posts
18
Followers
116
Following
A member registered Nov 25, 2018 · View creator page →

Creator of

Recent community posts

is this the one with the battle bus?

i appreciate immensely that i can hit multiple mochis at once, call it multimoching

Really fun little platformer, really funny too.

Only criticism I have is that, when you're stopped by something horizontally it should ideally reset the horizontal inertia, otherwise it's unrealistic and frankly quite frustrating as the behavior is not at all expected, however that still didn't impact things that much and I still had fun and, at the end, a giggle.

I'm a 3d prop and enviroment artist, and I'm interested in helping. I have reached out through Discord.

Here's my portfolio in case you're interested in seeing some examples of models I have made: https://sketchfab.com/ed3800

(1 edit)

though at the end of the day, it's better to have the option for the current layout in addition to the improvements me and other people have been asking for, it's always better to have more options rather than less

great work, btw! really like the program so far and where it's been going as well

sure thing! i'd much prefer a drop down menu with right click on the workspace for adding nodes, then using the space that the node selection previously occupied on the top left for a 3d viewport, imo that'd speed up workflow and make it much more convenient

very rough around the edges, and the ui leaves a lot to be desired, but it's extremely powerful, and a much more solid alternative to substance designer than, for example, texturelab

now this is epic