Congratulations. Got to give the baby a lot of attention. :) Sounds like you'll be busy. I will see if I can download the game and preserve it elsewhere.
EddieOne
Creator of
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Me too! Will you add it to Y8.com again? It was on there but it stopped working. It would be cool to reference on pages like https://www.y8.com/tags/truck that describes the history
I added my game, so now technically itch is hotlinking Y8. 🤣 https://eddieone.itch.io/banjo-panda Thank you
I'm just a developer. I've been making games for nearly 20 years, so I don't get emotional about business. It was commonplace to freely distribute Flash games. As a developer, you should intentionally make games that will be picked up by other sites, more players and more money. If someone wants to "steal" my games and iframe them on their site. Please do so, I would be very thankful. The increase in players offsets any tiny bandwidth cost.
Maybe itch can not monetize games that are iframed? I don't work there, so I can't offer much advice. Sounds like a technical problem with the business model. Blocking distribution is causing losses for both itch and the developers that use it.
We do allow links and advertisements inside games. Blocking distribution only gives short term value and eventually results in publishers removing those games. If there is no value for the publishers to publish games, there is little reason to maintain those links to itch and the developers that use this site. Like I said before, we made the same mistake, so I'm speaking from experience, not just self interest.
We removed all itch.io games from Y8.com and several other websites. Although we do the same thing, I have been arguing against it because it means less players for developers and less links for sites that distribute content. It's a lose, lose for everyone in my opinion. For game developers that want the biggest player reach, I suggest gamedistribution.com instead of itch.io.