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EdgeOfDreams

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A member registered May 26, 2021 · View creator page →

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Hey, so, I bought GLYPH, and it's really cool! I'm looking forward to trying it. However, I have one big disappointment. The description on the itch.io page for it says...

 Or, with the additional ideas provided at the end of the book, these rules can form the basis of setting and/or system specific magic.

As far as I can see, there aren't any such "additional ideas". I was really hoping for some advice on how to integrate the magic system presented in GLYPH with other settings or game systems. Instead, all I see at the end of the book is more prompts for creating more spells. Is there something else that was planned but not included? Or am I misunderstanding what was promised here?

This is awesome stuff. Mechanically, it is solid and adds just a little extra challenge, along with some potential opportunities. Narratively, it has some great ideas for a (literally and figuratively) darker Ironlands.

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Hi! I just picked this up, and I'm loving the setting and system. However, I'm having trouble imagining the kinds of adventures/missions/quests/challenges the players would deal with. Do you have any example scenarios or actual play records? Or any suggestions on how to generate plots?

Interesting ideas here. Unfortunately, I found the font oddly hard to read, which is preventing me from reading the whole thing.