The fix is up! sorry it took more time than i said. i was working in some others things!
Again, thanks for the report! :D
Hi, SETENTIA Studios. Thanks for your report and sorry for the inconvenience.
I've spent some time checking what was happening, and realized that there's corners missing in two tiles.
Here's a image with the tiles working how it should:
This is just a modification of the tileset you sent, the fix is not in the Tileset Gen yet. I'll upload a new version tomorrow.
By the way, i was checking the HaxeFlixel source code, and saw that they managed to implement an auto tiling algorithm that uses a 64 tiles pieces. I'll add that type of tileset too, after check how the code works.
At first i wanted to make something to the player get from the point A to de point B, with obstacles and flying enemies. But i didn't have much time to work on that, so i've spend my time working on the main mechanic, so i could show my ideia, then add the others things post jam.
Your two player ideia looks fun.
Thanks for your feedback! :D