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Hyde

86
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3
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A member registered Feb 04, 2024 · View creator page →

Recent community posts

I really enjoyed this game. The gameplay is a bit short, but that allowed me to quickly get to a lot of different endings. That was actually a strength, as I felt more accomplished trying to piece together the narrative being told. I really liked that. Thanks for making and sharing. 

I really loved this game. The style is immediately appealing. The atmosphere is tense. Piecing the story together is fun. Thanks for making and sharing this. 

My bad on the jam version. 😅 What a mixup. I still really enjoyed the version I played, but maybe I’ll check out the full version too. 

I really enjoyed this game. It isn’t paranoia when you are literally on your own television. Unless it’s a psychotic break, right? 😅 Thanks for making and sharing. 

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I really loved the combination of old PSA film and interactive fiction. And I loved the humor of it too. I’d love to see more projects like this. Thanks for making and sharing it. 

I love the way the story naturally unfolds as the player discovers new points of interest on the figure and researches them. Thank you for making and sharing this. I do hope to see more like it. 

I had a fun time playing this, although I got a rather soul crushing ending. 😅 Thanks for making and sharing this visual novel. 

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An interesting representation of how social anxiety can distort sensory data and lead to ambiguity in interpreting phrases and expressions. The blank faces drive home the point that those nonverbal cues get lost during panic. Well done. Thanks for sharing. 

I regret that I downloaded this game and didn’t get to play it until now. The BGM was a highlight, but I liked the visuals and simple gameplay too. Thanks for making and sharing it. 😊

No worries. I saw the notification for the sequel and was thinking about looking into it. 😁

LITHIUM community · Created a new topic Playthrough

Hey there. I recently played this game and I had a fun time of it. Thanks for making and sharing it. 😊

Thanks for the tip. I’m sorry I missed that in my playthrough. I knew the forced close was intentional, but not the missing buttons from the screenshot. 😅

I’m wondering if I didn’t experience some kind of bug, but I had a lot of fun playing it how I received it. This is something special and I hope you continue with it. Thanks for making and sharing. 😊

I’m not sure how I found this game, but I am glad I did. It is a fun little experience. Challenging too. 😅 Thanks for making and sharing it. 

Hey there. I recently played through this interactive fiction experience. I quite enjoyed it. I do suggest adding some foley and BGM if you ever decide to work on this project again. 😊

I recently played this game. It was an interesting story. I have to give credit for the ending in which common sense prevailed, as well as for the mime slime. Thanks for making and sharing. 😊

I recently played this game. It was simple, but very cute and surprisingly fun. Thanks for making and sharing it. 😊

I recently played this game and I quite enjoyed the aesthetics of it. Thanks for making and sharing it. 😊

Hey there. I really love these assessment style games. And this one did something wonderful with the ending. Thanks for making and sharing this game. 😊

I recently played your game. It was simple, but I had a good bit of fun doing it. Thanks for making and sharing it. 😊

Hey there. I recently enjoyed your story. I loved the visuals and the themes were interesting as well. Thanks for making and sharing this. 😊

A rather nice sound design with an interesting premise and engaging aesthetic sense. I’m only disappointed that it’s a part one and not a complete game. Thanks for making and sharing. 😊

I’ve been meaning to play this since my Whisker in the Shadows playthrough, and I’m glad that I finally got to. I had some hiccups with my cursor, but I don’t think it detracted too much from the experience. Lovely game.

Thanks for making and sharing it. 😊

Hello. I had a few problems with the game crashing or freezing, but I thoroughly enjoyed the experience. It was probably because I am using older hardware or because I had other programs up for the video. A really fun, yet simple concept. Thanks for sharing the game. 😊

I went in expecting something interesting and I was not disappointed. The celebrating skeleton was such a fantastic addition to things. Thanks for making and sharing this game. 

I can feel the Holy Spirit now, Mr. Krabs. What a great little game. Thanks for making and sharing it.

Howdy, Played your game a while ago and just got around to editing things. I had fun with it, so thanks for making and sharing it. Some of the hit boxes were a bit strange, but I definitely liked the aesthetic, 😊

I absolutely loved this game. Thank you for making and sharing it. I was a little confused about the numbers changing to reflect only unexploded mines when I made a mistake, but it’s truly a gem of a game. 

I played your game and had quite the fun time. It was simple, but brought back memories of “One Red Paperclip.” Good times. Thanks for making and sharing this.

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Hello. Played the game and loved the atmosphere. The themes of numbing ourself and turning inward vs. trying to get outside of ourself and connect were well captured. Thanks for making and sharing this game. Also, thanks for the eggplant. 😅

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Hey there. Loved how you portrayed attachments causing stagnation/rot. Ghouls. Rotting things that consume the living. Fitting. Thanks for making and sharing this game.

Understandably so. But to be clear, the cigarette ratings in my videos are very different from how I rate games on pages such as these. I can assure you that I rated it much more highly here than in the video. 😅 Apologies if my character was a bit too harsh. 

This was a very clever way of presenting interactive fiction. People love humorous product reviews, and you really tapped into that for some of these. I had a really fun time with this. Thanks for making and sharing it. 😊

Hey there. I recently played your game. It was a fun little playthrough. A bit like a simple Papers, Please. Loved the inclusion of Jeff. Thanks for making and sharing this game. 

I had a lot of fun with this short visual novel. The short length made it easy to go back through for other endings, and I enjoyed the ability to pick multiple words instead of just one. Thanks for sharing this. 😊

Hey there. I played your game recently, and I really enjoyed the aesthetic and sound design. They were both lovely. Thanks for sharing your game. 😊


I really enjoyed this game, yeah? It was an experience. The twist at the end was a bit abrupt, but I can definitely see the potential. Perhaps a clue towards the beginning, like a wrecked car with blood splatter in the driver’s side, could have helped that feel less abrupt? Thanks for sharing it. 😊

Hey there. I recently played your game. I quite enjoyed it. I loved the aesthetic. The game left me wanting more. Alternate endings or different uses for items. That’s a good thing, I think. Thanks for sharing it. 😊

I absolutely loved the style and knew I had to play it. I’m glad I did. The sound design was just fantastic. I felt tense. I don’t usually with horror games. Well done. Thank you for sharing it. 😊

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A fun take on the Trolley Problem.I enjoyed that you let us see more about the people. Humanized an otherwise often utilitarian thought experiment. If I had a critique,the train whistle might have been a bit loud relative to other sound effects.Thanks for sharing. 😊