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Hyde

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A member registered Feb 04, 2024 · View creator page →

Recent community posts

Understandably so. But to be clear, the cigarette ratings in my videos are very different from how I rate games on pages such as these. I can assure you that I rated it much more highly here than in the video. 😅 Apologies if my character was a bit too harsh. 

This was a very clever way of presenting interactive fiction. People love humorous product reviews, and you really tapped into that for some of these. I had a really fun time with this. Thanks for making and sharing it. 😊

Hey there. I recently played your game. It was a fun little playthrough. A bit like a simple Papers, Please. Loved the inclusion of Jeff. Thanks for making and sharing this game. 

I had a lot of fun with this short visual novel. The short length made it easy to go back through for other endings, and I enjoyed the ability to pick multiple words instead of just one. Thanks for sharing this. 😊

Hey there. I played your game recently, and I really enjoyed the aesthetic and sound design. They were both lovely. Thanks for sharing your game. 😊


I really enjoyed this game, yeah? It was an experience. The twist at the end was a bit abrupt, but I can definitely see the potential. Perhaps a clue towards the beginning, like a wrecked car with blood splatter in the driver’s side, could have helped that feel less abrupt? Thanks for sharing it. 😊

Hey there. I recently played your game. I quite enjoyed it. I loved the aesthetic. The game left me wanting more. Alternate endings or different uses for items. That’s a good thing, I think. Thanks for sharing it. 😊

I absolutely loved the style and knew I had to play it. I’m glad I did. The sound design was just fantastic. I felt tense. I don’t usually with horror games. Well done. Thank you for sharing it. 😊

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A fun take on the Trolley Problem.I enjoyed that you let us see more about the people. Humanized an otherwise often utilitarian thought experiment. If I had a critique,the train whistle might have been a bit loud relative to other sound effects.Thanks for sharing. 😊

No worries. I had fun experiencing your vision, yah know? 😊 As it is, it was a fun little walking simulator (although submarining instead of walking, right? 😅). If you want to continue with that, adding more sights and sounds to discover might be a good step forward. If you want to turn it into a game with a narrative, you could maybe add some lore. Like trying to find a shipwreck or another submarine that went missing. You could really do a lot with it, and if you ever do, I’d love to see what your vision for it is. 

Hey there. I just played your game, and I really enjoyed it. The aesthetics, the themes, the cute cat. The fear of one day waking up to find a fickle feline companion turning on me… Thanks for sharing this game. 😊

Hello. I recently played your game. I had fun with it. It was a nice aesthetic, yah know? And I especially enjoyed the effort you put into the sound design. Thanks for sharing this game.😊

Hey there. I really enjoyed this piece of interactive fiction. I especially enjoyed your use of foley/sound effects. I think they are sadly missing in a lot of indie games, but they really helped your story shine. Thanks for making and sharing this work. 😊

Hey there. I went in with very few expectations, as suggested, and I rather enjoyed the experience. I do enjoy walking simulators and it was neat to see what the sea floor held in your vision of it. Thanks for making and sharing this game. 😊

No worries on the lateness of things. I’ve been setting on the videos since December, after all. 😅 I am interested in all sorts of indie games, so I’m looking forward to your next release. Thanks for sharing your vision. 

Hello there. I played your game. I quite liked the presentation of it. Showed some great promise. I especially liked the theme of these being found video tapes through which the narrative slowly unfolded. I think a few more visuals would go a long way in making games like this more compelling. I especially liked the street view image, for example. Mundane things that become somehow tainted by a horror of some sort. That kinda thing can really get the tension up. Anyway, thanks for making and sharing this game. I look forward to games you might make in the future. 😊

I played your game early in December. I felt my soul leave my body every time I missed a balloon. I became more and more paranoid that the key didn’t exist and that I would, through some meta narrative trickery, be stuck looking for it forever. I’ve never experienced an existential crisis quite so vivid. It was a wonderful experience. Thanks for making and sharing this game. 😊

Hey there. I enjoyed your game. Thanks for making and sharing it. 😊

Hey there. I just wanted to stop by and say that I enjoyed your game. I do enjoy the assessment style games, and this one was novel in the presentation of the audio based case summaries. Thanks for making and sharing it. 😊

Hey there. I played your game some time ago. I had quite the fun with it. Hope you don’t mind that I messed so much with the presentation of things. 😅 This game really needed some foley, yah know? It makes a difference. Thanks for creating and sharing this game. 😊

Hey there. Had a lot of fun fishing in this game. The locals were a bit weird, but sometimes locals don’t want to share, right? Thanks for not being like them. Thanks for making and sharing this game. 😊

Hey there. I played your game a little while ago and I really enjoyed it. I’m not sure if I got the themes correct, but if not, I think they’re consistent. Thanks for making and sharing this interactive fiction. 😊

I finally managed to find the time to sit down and enjoy this game. I knew it would be a fun little adventure from the description, but I should have probably read the tutorial you left on the page. My bad. 😅 I wanted as blind a playthrough as possible. And I had a lot of fun despite not knowing about the voting feature. Thanks for sharing the game. 

Hey there. I recently played your game. And I quite enjoyed it. I especially enjoyed the animations. They were really well done. Thanks for sharing the game. 😊

I quite enjoyed my playthrough of the game. It was rather cute, as well. Thanks for making and sharing it. 😊

Hey there. I recently played through your game. I quite liked the gameplay and themes. I’m a sucker for these assessment style games, too. Thank you for making and sharing this game. 😊

Loved the game and loved the aesthetic. As far as resource management and surroundings monitoring games go, I like that you included the ability to replenish the battery. And yes, the tips were very helpful. Thanks for sharing this game. 😊

Hey there, hi there, Hyde here. I really liked this game. I especially loved the abominations you could catch. Really well done. Thanks for making this wonderful game, even if I was confused because I didn’t want to spoil the controls. 😅

Hey there. I didn’t get to explore much of your game, but I loved the end of my journey. I felt it would be a shame to spoil too much more with how much effort you seemed to put into the game. It was a fun time. Thanks for making and sharing this game. 😊

Hey there. I recently played your little assessment game. I don’t know if 30 seconds is entirely accurate, 😅 but I had a lot of fun with the assessment style game. Thanks for making and sharing it. 😁

Hey there, hi there, the PNGtuber and indie game connoisseur Hyde here. I just wanted to say that I thought that this was a really neat little game. A sort of adaptation of the classic, Snake. Simple, clean, and about what you’d expect. I had a lot of fun with it, and I appreciate that it was made. Seriously. Thanks for making and sharing the game. Linked below is my initial reaction to it. 😊

This was a fun little game. I’m quite invested in the characters here, too. Thanks for making this game. 😊

Hello. I just wanted to say that I really enjoyed this little experience that you made. It made me remember something from my past. It made me feel rather nostalgic. If that was what you were intending to do, whether for yourself or others, then I think you did quite well. Thank you for making this game. 😊

I must admit that I was expecting something with a bit more horror when I saw the lovely aesthetics of your game, but I was not disappointed by the experience. What a lovely concept. I’m glad that I played “both” routes so that I could understand the significance of what you did with this interactive fiction. Seriously, well done. And thank you. 😊

Thanks for making this wonderful and highly American game. I really enjoyed it. 😁

I’m sorry to say that I had a lot of fun with this game. Thanks for making it. 😁 Also, not sure if it was intentional to name it “Errend,” but it’s very clever if so. If not, it really fits. 

This was a lot of fun for how simple it was. You can almost imagine yourself standing on the shoreline and scanning the loch for an image of the beastie. Thanks for making and sharing this game. 😊