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vulnerable stone

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A member registered Mar 01, 2024 · View creator page →

Creator of

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Thank you so much :)

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Thank you so much for playing and for the lovely comment!

Cool, such an aesthetic!

This is my favorite for this jam overall! Brilliant idea, simple yet so much fun! 🎃

Love the art style and characters you created! 🍬

 The dialogue was a bit hard to read, though—it might be clearer if the text were in a darker color!

Thanks for playing and for the sweet comment!💖  So glad to hear the ghost system wasn't hard for you!

We're already working on balancing the sound, so it'll be improved right after the jam rating :)

Yes. All collectibles would be found :) (Actually there are 2 sets of them) Thanks for playing and sweep (:D) reply!

ahh the cat thing also makes a lot of sense!

Thank you for playing and for your first comment! I’ll work on finding ways to make things less confusing!

Thank you for playing! :) My intention was to let players figure out what to do with the ghost without giving clues, but it seems a lot of people are getting confused. I’ll work on making it a bit clearer!

Thank you for playing and for the advice on the camera movement! I’m not happy with it either, so I’ll try using cinemachine to make it smoother.

Thank you! :)

I put a lot of focus into making the sweeping feel satisfying, so your comment means a lot to me! And for the collectibles... more sweepings to ghosts were needed, I guess! Thank you for playing :)

Thank you for playing! :) For a future update, I’ll definitely work on balancing the sounds!

Thanks for playing! I'll make sure to balance the sounds better in the next update!

You got it! Congrats! Thank you for playing :)

Thanks for playing! Leaves are my favorite part, as well :)

Thank you for playing! I’m really glad the analogue vibe came through!

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Thank you for playing! Happy fall 🍂🍂

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Thank you for playing and sorry for the confusion! Not informing about ghost was kind of my intention for game, yet too many people are confused about it, so I think I should consider giving a hint :)..

Thank you for playing! I'm so sorry for the low frame rate, actually it isn't my intention at all... I guess it's due to a memory issue causing from too many leaves sprites.. :(  I think I should fix this problem as soon as possible.

Beautiful game! Loved it so much, wish I could play more. Great work!

A short pause between moves makes the walking feel so realistic! Maybe adding a little SFX when the scarecrow hits the ground would make it even better. I really enjoyed playing, great work!

Great game! I really love the atmosphere. The eyes popping out on the game over screen totally got me! Though, I was kind of expecting the character to use a butterfly net to catch flies…”

I love the backstory and concept of the game! I had so much fun :) Controlling was a bit tricky for me, though—moving and shooting wasn’t easy, so I died a lot! (I was playing on a touchpad, lol)

Super cozy! It went perfectly with my warm cup of tea :)

The music and gameplay go so well together! I just wish I could make the leaf pile even bigger.

Autumn is quite the season for sweeping, right? Haha!

Simple but really fun! It would be even better if the cat reacted to the sweeping.

I wrote 2 problems so I am not sure about which one did you reply to... but I solved both of them so here are changes...


1. Showing 0th 

- Uploading a new score and get entries at the same time caused the problem. 

- After changing to get entries after finishing uploading a new score fixed the problem


2. Uploading entry data failure

- Change to advanced leaderboard fixed it

Is the problem below means frozen leaderboard?

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[LeaderboardCreator] Uploading entry data failed!

UnityEngine.Debug:LogError (object)

Dan.Main.LeaderboardCreator:LogError (string) (at Assets/LeaderboardCreator/Scripts/Main/LeaderboardCreator.cs:270)

Dan.Main.LeaderboardCreator/<>c:<UploadNewEntry>b__19_0 (bool) (at Assets/LeaderboardCreator/Scripts/Main/LeaderboardCreator.cs:160)

Dan.Main.LeaderboardCreatorBehaviour/<HandleRequest>d__8:MoveNext () (at Assets/LeaderboardCreator/Scripts/Main/LeaderboardCreatorBehaviour.cs:135)

UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)

Also, I got frozen for 100 entries, so I've purchased Advanced Package. Do you send it to my email?

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Thanks a lot for great leaderboard!

But I get 0th (zero + th) for rank even though the log says success uploading score... And no score recorded on leaderboard for the 0ths.

Any clue about this bug?

thanks :)

Looking forward to play the Tasty Road!

I saw your game on naver cafe and love it so much! 🙂