I really enjoyed this, felt really tense and tactical. I did give up on the final boss though, I was too demoralized after spending a couple of attempts and quite a long time fighting my way through one king, I lost it when I wiped after that.
Random assortment of thoughts:
- Every single fight I died and picked "restart with full HP/MP"
- I didn't like trying to figure out how to close out a fight with high HP/MP and just felt frustrated that I could heal after battle, but not restore MP
- There were a couple of fights that I felt like bad luck would just spell defeat even if I planned really well- e.g one fight where there were two fast air wizards and if they both targeted the character with low magic defence, she'd just die and the fight would be a lot harder. I think I only cleared those fights when I had the luck for that not to happen
- I had great difficulty telling what was happening when Spite was involved
- I really enjoyed "The Kings suffer Insolvency"
- I think the trick to the Kings fight was tracking which one had MP (and how much) and mitigating properly, but it felt quite difficult to do so without busting out a pad and pencil and watching the text notifications like a hawk
Thank you for a really interesting game