Hey, thanks for playing! I appreciate that
The main thing for me at the moment is that you sometimes can't move when you're in a crater or hole. Maybe add a jump move that also works via charging a button? (I understand that there's one shot that should solve that but it is limited )
Noted, for now I would like to avoid that(I feel that there are too many buttons) but if more people say the same, it'll be changed
The direction you shoot in could be more emphasized, maybe with a transparant arc that also changes and gives you more of an indication on where your shot is roughly going (experiment with the length to see what is the sweet spot)
Good idea, I'll add that once I figure how shaders work in Godot
And I don't know if this is a bug or you want to have it in there but you can erase the terrain with your mouse and sometimes add terrain
Oh, yes, I forgot about that, I use that as a debug tool, and to see how I can make an interesting terrain.
and lastly how did you feel changing the power level?