Beautiful relaxing sound. I enjoyed the mini game to fly through the yellow circles a lot.
Apperently mid game the mouse controller was snapping on something that made it hard to navigate. But I could not replicate the issue in my 2nd run.
I really like your game design :) I immediately fall in love with the music.
The only thing I have to say that the physics of your birds feels kinda weird to me. I can't really say what to improve on the movement. When you have your egg conected to your bird to control in what direction you move is very hard.
Overall a great game. Keep it up!
This is the definition of pure chaos :D I was not sure what character I was moving and that's great.
I liked the movement of your character and the level creation! Only one thing: the camera movement, when player is falling from a great height, is a bit to slow. Maybe fit the camera movespeed to your players speed next time.
Keep it up!
Thanks for your feedback :) Yea you got a point there. I was planning to do a "tutorial" level but also want to make a game that explains the mechanics with gameplay only. I decided that this game (also because this is called "puzzle") is the challenge to find a way out in order to meet your red/blue friend. :)
I like your game a lot! The topic of the Jam is in a very creative way implemented. The more zombies you have the stronger you are.
The art the movement of the zombie horde the gameplay is where I fall in love with immedialety. The Brackeys logo in the middle of the game really got me :) Brackey would be proud.
The only thing I can think of improving is the music. It is a bit monotonous unfortunately. But I am not a musician so I can't really say in what way to improve it.
Great Job in one week only!
I really like your concept of the game! Getting together to a certain place. Also the art of the character and the background/tiles are amazing. A lot of detail in the work. Keep it up!
I suggest to that you make your 2 characters diffrent in the way they move or let one player start from the right and the other one start from the left side of the map so they meet each other in the middle because right now it is like you have to move through your parcour two times the same way what makes the playstyle a bit one-sided. Also if you jump with the player you are not able to control it in the air what leads into difficulties on certain challenges in your map or if you collide with an edge of a tile then you are just stuck and drop down again. If you improve that I think this is an amazing game.
Good Job!