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eisclimber

7
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4
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A member registered Jan 10, 2021 · View creator page →

Creator of

Recent community posts

This definitely falls in the category: "If it sounds like it could not work, it might be awesome!"

The game just a is a blast to play. Awesome art and the creature design and it feels well balanced. Nice Job! Ship it!:D

This definitely falls in the category: "If it sounds like it could not work, it might be awesome!"

The game just a is a blast to play. Awesome art and the creature design and it feels well balanced. Nice Job! Ship it!:D

I initially planned on a more involved way of placing the cards in real rooms and not just placing one card per room. That was sadly way out of scope and so I settled on that (messy) approach. After thinking about it, I agree that COOP may work wonderfull with the current implementation.
Anyhow, thank you so much for the honest feedback and of course playing!:)

I feel you. I Wish I came up with a better solution, but this was the quickest and easiest one to implement. FYI: He randomly picks one of the rooms he has discovered but not visited. 

I really, really enjoyed the game! The UI was a bit confusing at the beginning but after that it was a blast. I did not expect to have so much fun trying to decode signals, but man it is, and it is hard!!!

The ending was 11/10 and the post credits "secret" was even cooler. Nice Job!

Really nicely done! Love the simplicity of the concept but also how it gets hard very fast. The placement of the mouse and the cheese seems a little bit off, but the soundtrack is slaps:D

This is fire! Great job and awesome visuals:)