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EISPN

48
Posts
2
Topics
A member registered Jan 22, 2022

Recent community posts

Reload fixed this.  Fun little game, combining the resources to create stronger bullets is a fun mechanic, maybe I missed it in the tutorial but took a bit to discover it was a thing. 

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After i died it kicked back into the other language and  wasn't able to change it back to english

Fun little game, thanks for making it!

Image is broken.  There is no game here

Chill game, clicking on a card over another city causes it to close and open the other city, very frustrating when upgrading

Interesting concept but not really sure what the game here is.

1) The price scaling is totally off, take way too long to unlock a new dino

2) Theres no explanation that the dinos will attack each other and how this impacts score

3) No explanation of how to get points faster (I think more dinos but I' not sure and this seems counter active to having the dinos attack each other)''

4) The game functionality is laggy (Could be my pc) the camera movement is not fluid

Adaption thoughts: I think that this could be neat as an aquarium/safari management game.  Somewhere that different animals are enclosed together, I wouldn't have them attack each other automatically but have some other dynamic like food built in or based on a numbers ratio between different animals.  

Good on you for creating this but I think some more explanation of the mechanics would really benefit anyone looking to 'play' this.  

Is there a speedrun leaderboard?


Was having a good time, until my queen decided she wants to live in the clouds and my colony fell apart as a result.  Happened again the 2nd time I played, this time while consuming the ATM however the queen floated up and then back down but did not produce anymore ants.  Not sure how I made it happen but seems like a recuring issue



Fun game, my pet peeve is that the structures aren't solid for a second or so after being built meaning my unit can walk through it which leads to them getting trapped/or not in a way I wasn't anticipating

Fun one though, made it to level 35

Are the levels generated randomly as well?  Didn't seem to be a difficulty curve with some being easier than others as I progressed through

Got stuck behind the portrait in the ?living room?

A required time to complete, limit, or cooldown on breeding would slow things down and make the game last 

Need some variation in the eggs.  

Something is off with the scaling, can progress to the highest eggs and unlimited money too quick

10 minutes game.


I did enjoy it

Upgrades don't move back to buy after prestige, but they can be repurchased from bought

Fun game, endless mode got a bit boring once I'd purchased all the upgrades and repurchased cars to reorganize.  Stopped at 25.  Would like to see some way to repair the towers with the gold I no longer need to spend on upgrading the train.

Here's my train


And Upgrades:


Clicker community · Created a new topic Where's the end?
(1 edit)

Now What



I'm calling an end, got to 9000 base rank

Gold blocks per second counter doesn't seem to be registering anything

Interesting twist on an idle game

Been playing about 10 minutes, only thing I would like is if you are going to make the coin have such a benefit (which is a nice change from other idle games) let me buy an autoclicker for it, my finger are starting to hurt  X-)

Is this supposed to be this easy?

I like the look and idea.

Weighting of the upgrades is off, workers are pointless and actually slow down progress having to wait for them to finish before advancing to the next level.

This is a fun little game, would be a great tool to help teach young children about recycling.


Could use some stakes
-maybe the items build up and if you don't gather them fast enough you lose
-A penalty for mis-categorizing the items

I see the same thing with the inserters, they get stuck and refuse to pickup anything until replaced

The inserters get stuck and refuse to pick up anything if there are more than 1 resource on a conveyor

Do inserters not take items from storage?

Guess I just got to keep trying then

Thanks for the response

Pretty good, is it possible to win without an autoclicker?

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C and pointer upgrades don't decrease blue cubes, the combo does

I have no idea what the yellow cube does, seems to randomize all top bar values except blue cubes

grey thing button on right doesn't seem to do anything

Only took in the name of this game and your tip in the instructions after writing this, bees is the goal please ignore 2 and 2b. D'oh!

Fun little game, 

My strategy, after a few playthroughs, was to be maximize number of bees.  

A few nice to haves

1. A wave counter, stopped playing because I didn't know how far I'd gotten, would be fun to have more targets after the final wave, something like achievements

2. maybe a different scaling of the honey production/defence between the two schools and the basic bee or a cost increase on babies after a certain number would reduce the need for so much clicking

2b. I guess a multibuy option would do the same without reducing the number of bees

3. Buying hive expansion would lengthen the game

3b. Prestige system with a reset but a larger hive on rebirth

@AndrewB330 Hope you don't take this as criticism, more of additional brainstorming.  Thanks for making this, I enjoyed it!

Muting the tab is usually my go to

FYI access is denied on your google drive videos

My first move carried me off the map


Seems unplayable as far as I can tell

Great little game