> from store import Random
i never wrote this line anywhere, so it's something you did wrong
Elckarow
Creator of
Recent community posts
hey there! creator of the phone system used in the game here.
i totally did not expect my framework to be used in such a big and successful game. you can't even imagine my surprise when i saw my phone in the steam trailer that i checked just because a friend told me about it
good stuff good stuff, especially the art. i don't play vns a lot. i didn't expect to be invested a lot, but i guess i ended up binging through the entire thing in just a few days jrekbsqdfejqdsfz;celsk<fd,kled
i was a bit frown-faced (idk if that's even a wordnjksfbqhdj) when i didn't see my name in the credits (not that it's mandatory)
but anyways ill go back to... uhhh... coding cool shit
if you get a parsing error on the `phone call` statement, then it might be because you aren't using the latest version
also, the name of the layer isn't `video_call_layer`. it's the value of the phone config variable phone.config.video_call_layer, which defaults to `phone_video_call`.
to start a video call, simply do
`phone call "character" video`
the phone will then display a layer displayable, whose name is phone.config.video_call_layer.
all you need to do is show your video on said layer:
```
show my_vid onlayer phone_video_call
phone call "character" video
"video is showing on the phone"
```
A complete, complex yet simple to use Ren'Py phone framework.
Ranging from text messages to phone calls, as well as a fully fletched out UI, this framework will make your visual novel look more realistic than ever.
Comes in with built-in Calendar, Call history and Text messages applications, as well as some nice on-click visual effects.