Around 9 months ago, I started this project. It had its ups and downs, but I'm very happy to announce that v1.0 is officially released!
If you are someone like me who remembers playing this as a kid, check out the link below!
Thank you for this shader, it was exactly what I was looking for.
I seem to have really bad performance issues when using the fullscreen shader with the ColorRect method, especially when using "canvas_items" stretch mode, but also on "viewport".
I'm talking about having the fps of the game drop from 5000+ to 30.
Is there any way that this can be fixed? Can post more information if needed.
EDIT: Managed to improve the performance by using 1-pixel sized palettes, however, there is certainly a performance toll but it's more tolerable.
Deep underground lies an ancient castle, filled with terrifying monsters. Built by an unknown civilization, it holds untold treasures and secrets.
Those who dare to enter must face the deadly creatures within and overcome the castle's dangerous challenges to uncover its riches.
Play as one of the 5 available classes and explore the castle beneath the surface in this turn-based Roguelike game!
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