Thank you so much for the feedback! The lags also occur on the windows version but a fix is in the workings! about the cursor, we don't know how to fix this issue as we don't have any experience with publishing to WebGL. This WebGL build was really last minute...
EliasV
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Migni Must Live... - Simple Jam Edition (READ DESC) comments · Posted in Migni Must Live... - Simple Jam Edition (READ DESC) comments
Interesting Idea, fine execution.
There is what to change:
1) Sometimes, the sound just fades away. (to overcome this go to your AudioSource and set it to 2D)
2) A single bullet/pellet Can kill you in one hit (By one hit I mean trap you until you're dead
3) You can see almost anything, moving the render camera up a bit could help
Other than this, great game!