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elikauf

7
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1
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A member registered Feb 17, 2020

Recent community posts

Yeah, so on the screenshot you can see a little path between the tiles, the player can move in that while colliding with it, the movements works a bit like a jetpack. The coin is collectable, my next goal is to find a music to put in the game as well as adding some new challenges and some assets that would match the 2 themes, kinda hard to find since i'm not a designer and i'm alone on this project ^^. I'll eventually figure something out. Also the camera works fine, it's follwing hte player smoothly.

Nevermind, i finally managed to make it work, now i have to define the next things i want to implement, and what to do to be closer to the theme.

Player movement done with colision to the ground ok, ground is now a tilemap, coin is animated and main character is also animated. For some reasons i can't manage to do the colision between the Coin and the main character, i'm going to try a different approach.

I'm working on the elements you saw on the screenshot, i'm handling the collisions and some other game mechanichs like movements, i'm currently stuck on a collision detection since it's the first time i do a 2D game with Unity

Was on site at first but since i'm not from this school things got complicated, i took back everything from scratch at home an hour ago ^^

Yes, i'm making a 2D platform game, i'm not really theme compliant for now but we'll see a bit later

pepeJAM Team reporting