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Elysium47

5
Posts
1
Followers
A member registered Sep 04, 2018

Recent community posts

Neat idea, but the things can get extremely chaotic without giving you the chance to recover. I think the drag control needs to be more responsive and also the drag button itself shouldn't hover around. Overall good design!

Definitely one of the coolest ideas I've seen so far! The constant control changes force you to stay  alert all the time, it feels like a brain sport. I just think the attack animation should be faster and have a bit more range. Overall a fun experience!

I really liked the idea behind the game, and it sounds and looks pretty neat. But it gets a bit repetitive fast. My idea to improve this would be adding a few extra pickups like a speed booster or an item that would change your size to spice up the gameplay. overall pretty nice!

This game has a LOT of potential. Adding a few things such as a health bar (or Coolness Bar!), projectiles (both for the player and the enemy), Invincibility after dashing, Double jump and different types of enemies could make the game more complicated. Also getting power-ups after killing a certain number of enemies would be nice too, like getting a shuriken with every five kills.

The only annoying thing for me was the times I could dash at several enemies but the game chose the enemy near the edge of the screen leading to my fall.  Anyway, great job!

I enjoyed playing this game,  and I loved the way the game had an extremely dark atmosphere without having a soundtrack or real conversations between the mother and daughter. it somehow reminded me of "This War of Mine" though it's quite different. I only wish the UI showed the exact number of days we've got left. great job!