Fixed.
em00k
Creator of
Recent community posts
Just to keep people up to date. December was a bad month for GetIt - it suffered the most disruption it has ever had.
The server had to be wiped and reprovisioned and then everything restored, I did this but lost a few days of uploads. Then with the release of the new distro the version of .http included was incompatible with the GetIt site - it took a few days to get a resolution. Anyway - we should be back to normal now! *fingercrossed*
Nice - it may seem you have some old documentation and have missed bit 3 or reg $6b 3 - enable "text mode" (https://wiki.specnext.dev/Tilemap_Control_Register) - which puts the tilemap into bitmap mode. This then means you can use a regular 1 bit font, and you can then copy the ROM font instead of running the characterSet.bas to generate the tiles.
If you change :
REG $6B,@11101001
and then comment out the BANK COPYs then add:
FOR %B=0 TO 1535 POKE %X+B, PEEK (%15616+B) NEXT %B
Should do the trick :) Its a shame as the character generator is very nice.
Thanks - Yes I see there is an issue and only a few results are being shown. Category filtering seems to be broken, I know there is a pending bug with the client but this seems to be happening at the backend. Looking into it.
For the moment if you just use the search and type "GAME" it should bring back the GAME category etc
Beautiful! I have added it to the online ZXNextDB so people can download direct to their Nexts https://zxnext.uk/details?item=7ac71b :)
Hi guys. Looks like you're using an old version of the Musicizer which has a bug that can cause a crash in 128k mode. Latest can be found here : http://zxbasic.uk/files/agdmusicizerII219.rar