I hope some kind of a conclusion will be made eventually.
emilsuuri
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A member registered May 20, 2018 · View creator page →
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Glad you asked!
It all boils down to lots of practice and reading the documentation that AMD and Intel provide for their microprocessors. They have hundreds of different instructions, but the most common ones needed are stuff like mov, add, sub, push, pop, lea, shr, shl, mul, div and a few others, which aren't too difficult to learn.
I'm not sure if I'm going to be able to get much done in this jam, because I have decided to use x64 assembly language as my only tool along with Visual Studio Code. :P
At least I already got a test pattern going on on the screen with DX11. Its resolution is 64x36, which is also 16:9, just like 1920x1080!
Maybe I'll be able to make a snake game?
Celebrate Programmer Art community · Posted in any "theme" ideas? (other than programmer art of course)