Well, what a pity. I can only look forward to the full version of Hailey's Adventure and CB Remake now. Hope you have a happy life. Your artistic style is really impressive
EMPorAST
Recent community posts
I was somewhere when a group of men suddenly appeared from the shadows and knocked me down after descending the stairs. I temporarily gave up continuing to play (without collecting any abilities, exploring everywhere). Since there is a cheating feature, I plan to try the game again when I have free time. There is also a place in the training level where there will be many enemies. Is that the end of the training phase? The above is all machine translated content, and can only express the general idea. Please forgive me. Looking forward to the update of the game
oh, so you means that I need to complete some exploration of the map in order to acquire those abilities,right? I can understand the idea of exploring maps to earn rewards. But I think jumping skills should be fundamental for the protagonist.
One is that without any guidance, players can only explore everywhere and may encounter enemies and die without acquiring skills (me). This leads to a vicious cycle.
Secondly, the player's movements are a bit clumsy, unable to run or jump, and can only walk slowly. After death, players will be reborn in the garbage dump, and exploration will consume more time.
If this is part of the author's design, then I have no objections. I would like to ask for your opinion
By the way, do you think adding the jumping function will encounter any difficulties? Jumping can improve the experience of exploring floors. And when you encounter a group of enemies , you are likely to be quickly knocked down and unable to escape in time. Is it possible to roll or dodge? The above are some of my feelings about the battle. Looking forward to future updates
I have to say that this is the game I am looking forward to, a 2D side scrolling action game. But I often get lost while playing, especially after falling into a garbage dump. Without mini maps and task guides, it's easy to feel lost and at a loss. The shadow used to indicate blind spots in the field of view sometimes makes it difficult for players to see clearly whether there are enemies. Looking forward to future updates