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Emsilly

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A member registered Sep 07, 2021 · View creator page →

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try turning your internet off

holy shit need

A post-apoc dieselpunk wargame thing which i've been working on for a while, hoping to use this jam as an excuse to push hard and finish it off!

Think  I've figured out a way to design around it anyway, but thank you!

If the game includes spreadsheets (default formatting, no cell color changes) as effectively extra-space tables, separate to the primary document, is that fine?

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Sorry, how do you put text in the ship's log? Do you just grab paper and do it yourself?

EDIT: Oh, I see the text box now

Ah thanks! Looks really fun!

Hey this is a bit of a weird question but how seriously ought I to take this? Like is it just a game or is it a serious spiritual thing? I'm really sorry that I even have to ask this, I'm just a bit confused. 

Surprisingly fun for a game with simple mechanics like this.

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Really solid game, the dash is maybe a touch fast on the ground and does very little in the air but is also fun to use on the stairs in the room with those.


EDIT: Just remembered, there's also a few too many health pickups.

Looks like you've done a better job at a similar concept than I did. Solid game. The Asset Pool concept is interesting, not something I would have thought of.