Ah yes, It would be the marriage system. Been having far too much fun exploring all your other content.
enigman
Recent community posts
Is there a pre-requisite other than Elly/Ryoko's quests completing to get to the next stage? I have completed Ryoko's Quest but she just talks about getting used to her new arm, Elly speculates about the future of guns and Cassedy talks about flowers. I don't get any option as to what to do about the Luminous Order. No new quest has appeared after their scenes were complete.
Thanks for the reply. I'm looking for a classic ancient Rome style that we know today. They had 3 different style of pillars but that's a bit of an ask and the details wouldn't render I don't think. Arches, aqueducts, temples etc. Aqueduct tiles would be too much of a pain to do with water in them so I'd represent them with 'water' at the start and end of the ducts. They used both brick and marble arches etc. They used tiles so the Spirit of Greece tiled roof pieces could probably be repurposed/recolored.
Part of the lore of my game has a medieval level society built on top of an older civilization - churches etc. built over old temples/shrines. Parts of towns containing relics of the old civilization. There will also be isolated locations that have the old civilizations structures abandoned but intact (save for some damage, decay that I'll be adding from your Ruins kit I purchased and found to be good value for the vibe I'm after.)
Bought it as soon as it appeared in my feed to go with the Steampunk Interiors and Steampunk Airships.
Now I can finally create a remote island surrounded by rocks/reefs that houses a Steampunk enclave. The airships will travel to a medieval era mainland via airship and allow the player to get to the enclave that had been sealed from the rest of the world up to now.
Purchased this yesterday and really looking forward to using it. I think I've bought almost all of your assets produced so far.
Are there any plans to add aged/damaged versions of some of these tiles? I'm still fleshing out the design for a subplot in the game I'm starting to develop and aged/damaged versions of your assets would help in fleshing out the game.
Essentially a 'wizard' to the common folk but in reality a medieval or renaissance scientist will assign the player a mission (or two) to obtain parts for damaged airship(s) they have discovered. The airships are remnants from an empire that has recently failed and the technology lost.
If not, all good, I might just scatter the tiles in a debris field to simulate the damaged ships before they are repaired.
Hi team, do you have any of your packs collected into bundles at any stage? There are a few that I am considering getting (if not all.) I am looking at making a Fallout inspired game for personal use - still trying to identify assets that would suit the Brotherhood of Steel, The Enclave, Vaults, Wasteland, various factions etc.