Hi coughe. It is a pleasure to read that, thank you !
Did you play this version ? : https://apophenia-23.itch.io/reditum
There isn't much more interactions or clues about the lore of the game but it is way fancier ;-) !
It is only 5% of the full game I thought i would be able to make during the graduation year of my school. Haha, I was way too ambitious for a first game ..
We are working on getting funds and skills to make it a full product that can be sold one day . Just starting though, but we gonna post updates and all on the FB page and if you follow Apophenia 23 (that is the name of the studio who is gonna work on it), we gonna slowly build a community and hopefully release the intended final product when it is done.
And it will be filled with interactions, animations, landscapes, peoples, flora and fauna, stories and a deeper meaning.
Very happy you like it the way it is already, and thank you for the nice comments, it is really helping us to keep faith in the project !
ennio
Creator of
Recent community posts
Thanks man, we are glad you enjoyed it. It is not the updated version tho. As for for any meaning to grasp from travelling around that world and talking to people about the sun's effect, well, they are just stating something obvious, but it's a mean to see them up close, and to make sure players get that you are the warden of the sun ^^. If you liked it, please try the updated version, it is nicer in many way ;-)
Well, somes sprites are missing, on the second upper balcony there is a lever (that is not yet drawn and animated) that activate the "holo bridge" downstair so you can keep walking to what's next. Sorry, we know it is not clear for now, but we are working on it. Anyway, thanks for the feedback Nezchan :-) !
Thank you SPCTR ! It is a school project that was a bit over ambitious for a first game. It is exam's time now so the teachers asked us to put it online, even tho I didn't consider it ready at all.. We got two weeks from now to fix everything and add all the others animations and polish what need to be polish.
As for the ending.. The original concept was to make an endless experience, remove any idea of goal and purpose and make something that is only meant to be enjoyed like a illustrations book as well as a musical album (the overall very relaxing and playable by everybody) . And also based on life and travelling, meeting peoples and cultures, and on the quote from Lao Tseu : "That is not about the destination, but the journey." . I know it might sounds pretentious but really the aim is just to please. Anyway, very glad you liked it, a better version is to be released around the 25th of june, it will be an even better experience XD !